Added a default style for entity tooltips and the ability to change their background color and border color from the Theme Editor (in tooltip styles section)
Added ability to increase a character's level using the "stat" syntax (e.g. player.stat["level"] += 1 will give the player enough XP to reach the next level)
Added a "Did You Know?" section to the bottom of the Game Manager for displaying random helpful tips (includes 20 tips initially, with more to come!)
Added ability to assign a tooltip to the player character using the "Set Entity Tooltip" scripting function
Added ability to change the preview background color in the Theme Editor
Added description text to the Script Editor for the "Restart Game" scripting function
Added a button to the Item Editor for copying the current item's ID to the clipboard
Updated "Assign Value" visual script node with hover tooltip text for the "Value/Expression" field
Updated "Set Dialogue" scripting function to support entity references instead of just ID string
Updated "Modify Navigation" visual script node to support entity references in parameter fields instead of just ID strings
Updated "Assign Entity ID" scripting function to not stop the script when an entity with the specified ID already exists
Fixed issue where calling "Lock Camera" with the camera already locked would cause the script to stop
Fixed issue where NPCs added via "Add Character" function wouldn't trigger tile scripts (if configured to do so)
Fixed issue where line numbers for syntax errors were sometimes incorrect when the script contained comments
Fixed issue where certain NPC behaviors were not working properly after using the "Set Entity Model" function to replace a tile's model
Fixed issue with deleting the default theme in the Theme Editor (will now properly fall back to the built-in RPG in a Box theme)
Fixed script parser issue with accessing entity stats on the right side of assignment statements when the entity was stored in a local variable
Fixed crash that could occur when adding XP to an NPC using an assignment statement
Documentation: Added built-in docs for "Add To Group", "Remove From Group", "Assign Entity ID", and "Restart Game" scripting functions
Documentation: Updated built-in docs for "Modify Navigation" scripting function to indicate support for entity references instead of just IDs
Documentation: Updated built-in docs for "Entity" with note about being able to supply just the ID string for Entity argument types
Documentation: Brought built-in docs for "Animation" up to date and included example images
Documentation: Updated images and linked various text for "Hide Toolbar", "Show Toolbar", "Show Inventory", "Show Credits", "Set Vision Height", "Lock/Unlock Player Interaction", "Lock/Unlock Player Movement", and "Set Movement Speed" built-in docs