Added "Clear" button to the Model Tools panel for erasing all voxels from the current frame in the Voxel Editor
Added "Range of Numbers" and "Array (List of Values)" as options to the Iterable Expression Builder (for range(...) and array[...] syntaxes)
Added ability to double-click the title bar of dialogue tree nodes with children as an alternate method for collapsing/expanding them
Added startup tip about clicking the frame number on the Voxel Editor animation toolbar to bring up a draggable slider
Added startup tip about assigning colors to a custom palette in the Voxel Editor by clicking the middle mouse button on a color slot
Updated Dialogue Editor's color scheme and style to match that of the new visual script graph
Updated "Execute Script" function so local variables will now get passed from the current script into the triggered script
Updated "Language" dropdown in the Editor Settings dialog to display native language names followed by the current language's translation
Replaced message about map's tile size on the "New Resource" dialog with an info icon tooltip
Fixed issue with nested "For" loops where the control variable value was not being passed to the inner loop
Fixed issue where the game title was not updated in the Main Menu preview when changed from the Game Configuration dialog
Fixed issue with built-in translations for the in-game interface not working properly
Fixed issue where search field in the Item Editor was incorrectly populated with the placeholder text
Fixed issue where editor would be incorrectly undimmed after closing the "Available Tags" popup in the Asset Library, added tooltip for its button
Fixed wizard button tooltip on "For Loop" visual script node to have the proper text ("Iterable Expression Builder" instead of "Conditional Expression Builder")
Localization: Added Japanese localization (selectable from the general editor settings) and credit in About dialog for michyo (田上 みちよ)
Localization: Fixed some cases where text in the editor was displaying in English instead of the current language
Documentation: Updated images and linked various text for "Startup Script", "Map", "Reset Camera", "Reset Camera At Speed", "Reset Camera Over Time", and "Reset Entity Rotation" built-in docs