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Half-Life: Opposing Force News

Half-Life: Opposing Force update released

We have updated the public release of Half-Life: Opposing Force. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Half-Life: Opposing Force to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Mac OS X and Linux operating systems
  • Enabled Cloud support for save games
  • Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
  • Numerous bug fixes

Half-Life: Opposing Force Beta update released

We have released a Beta update for Half-Life: Opposing Force.
Changes in this update are:
  • Added correct game sound track, mastered at 44kHz, 128kbit MP3 for better listening experience
  • Fixed test microphone button not working

Half-Life: Opposing Force Beta update released

We have released a Beta update for Half-Life: Opposing Force.
Changes in this update are:
  • Added correct game sound track, mastered at 44kHz, 128kbit MP3 for better listening experience
  • Fixed test microphone button not working

Half-Life: Opposing Force Beta update released

We have released a Beta update for Half-Life: Opposing Force.
Changes in this update are:
  • Added support for voice chat in multi-player
  • Fixed MSAA not applying if your video card did not support GL_EXT_framebuffer_multisample_blit_scaled

Half-Life: Opposing Force Beta update released

We have released a Beta update for Half-Life: Opposing Force.
Changes in this update are:
  • Added support for voice chat in multi-player
  • Fixed MSAA not applying if your video card did not support GL_EXT_framebuffer_multisample_blit_scaled