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Firefight News

11.4.1

- minor bug fixes

11.4.0

- updated the Chinese infantry units

11.3.0

- added British Sherman II and III
- repeated radio messages are displayed more compactly
- mortars can have different charge bags so don't have to always fire at maximum muzzle speed
- red aim line shows the weapon is being aimed beyond its range
- pressing Shift disables the automatic scroll to unit when a squad is selected

11.2.0

- added American T19 and T30 HMCs, 40mm M1 cannon, and Paramarines
- added British Valentine IX and XI
- added German Flakpanzer I
- added Italian SPA Viberti AS.42 with a 47mm cannon
- added Japanese Renault Otsu, and Type 88 75mm cannon
- added several Finnish AT guns
- added Polish TKD tankette
- added Panzerschrecks for Romania and Finland
- there are now 5 levels of morale: Elite, Superior, Regular, Poor and Untrained
- the enemy will only choose tanks in custom games if the availability is more than 10
- improvements to how vehicles are scared by close shots
- added extra HEAT eras for early and late Cold War
- added HEATFS
- concrete bunkers added

11.1.0

- updated the vehicle pricing system
- updated Chinese infantry units
- updated Japanese tank images
- the enemy AI now upgrades his units to better spend his credits
- five levels of building strength now instead of just two
- up to three pages of custom maps now