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Firefight News

11.6.0

- improved hill contour images
- added Molotov Cocktails
- added British Sexton
- added French male and female Renault FT-17
- harder to spot enemy pieces if playing at dawn, dusk or especially at night
- vehicles are more careful when shooting large HE shells near friendly infantry
- optimised background map drawing speed
- mods can set ‘no artillery’

11.5.2

- minor bug fixes

11.5.1

- minor bug fix

11.5.0

- view the Custom Game settings by tapping the title on the Buy Units screen
- added: LVT-4 for UK and US
- added: Chinese FT-17, AMR ZB, Vickers Artillery Tractor and captured Ha-Gos and Chi-Has
- added: Panzershreck for Hungary and Italy
- added: Japanese commandos, grenadiers, and army paratroopers
- grenade launchers can shoot smoke and HEAT shells
- anti-tank rifles can shoot HE rounds
- added HEAT grenades
- added voice samples for ordering a ‘Lay Smoke’ fire mission and for throwing a smoke grenade
- scenarios can be midday, dawn, dusk or night
- scenarios can have multiple objective flags
- scenarios are now stored as .txt files for easier modding
- separate ‘spaced armour’ entry
- mods can choose if the enemy chooses a unique rifle squad or a variety
- buildings can have hard and soft objects inside them

11.4.1

- minor bug fixes