1. Firefight
  2. News

Firefight News

10.6.0

- added Japanese Type 2 Ka-Mi and Type 3 Ka-Chi amphibious vehicles
- added Russian SU-76i
- barriers (hedges, walls, fences etc…) are now moddable
- radio messages now report if a hit was ‘friendly fire’
- mortars’ range is calculated so their ‘aim lines’ will never be longer than their range

10.5.4

- added a visual indication if a vehicle's crew is panicked

10.5.3

- speeded up the code when projectiles are created and moved
- fixed a bug where infantry in the open weren't affected properly by HE blasts
- fixed a bug where grenade launchers tended to shoot too far
- infantrymen will now only call for spare ammo if they know other squad members actually have some ammo to give

10.5.2

- tweaks to the engine physics to make low powered vehicles cope better with difficult terrain

10.5.1

- minor bug fix