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Firefight News

11.1.0

- updated the vehicle pricing system
- updated Chinese infantry units
- updated Japanese tank images
- the enemy AI now upgrades his units to better spend his credits
- five levels of building strength now instead of just two
- up to three pages of custom maps now

11.0.1

- minor bug fixes

11.0.0

- added 9 new “Modern City” maps
- added a “Lay Smoke” command
- vehicles can be ordered to “sneak”

10.9.0

- improved enemy AI for defending their flags
- vehicles are now more careful to avoid friendly fire
- improved AT Gun crewmen AI for dragging their gun to a new location
- info screen now shows if a vehicle is amphibious or open topped

10.8.0

- amphibious vehicles can now cross deep water
- added Crusader AA vehicles
- added Tiger Ausf H1 and Katzchen APC
- added KV-1 Model 1941 (ZIS-5)
- added Flak38 and Flakvierling38 guns
- allows map scenarios to be created with the new Finnish, Romanian, Polish, Chinese and Hungarian forces
- auto cannons now fire longer bursts
- fixed a bug where you could sometimes stack vehicles before the game had begun