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Wild Terra 2. Reports from the devfield. Update



New Content:
  • Limestone deposits have been added to the forests of Wild Terra 2. The extracted resource can be burned in a small bloomery to produce lime.
  • Nettle bushes grew on the Graveyard. You can make a Nettle juice solution, and then apply it when tanning the skin (instead of a Gallbladder juice solution).
  • From raven corpses, you can get feathers for making arrows.
  • Copper ingot, copper and bronze arrows recipes are added to the craft.
  • Added new copper and bronze tools.


Fixes:
  • When entering the game or resurrecting, a character can no longer be on the territory of someone else’s dominium, he will appear outside of it.
  • Passages to the Graveyard, crossings over the river and the entrance to the Church can no longer be captured by building a dominium, and in these areas, new resources or animals should no longer appear.
  • Fixed work of production machines. Now, the main resources in the production will be deducted evenly from all slots.
  • Fixed a bug due to which a campfire did not increase the speed of health recovering.
  • Fixed a bug due to which it was impossible to open the door to the house if the camera was looking at it from the side of the doorway.
  • Fixed a bug due to which a Dragon of the Hero disappeared from the character selection screen and was not created in the inventory when creating a new character.
  • Fixed a bug that appears in the game log with minimal graphics settings.



All of the above changes are already available on the test server. Testing will last until January 26th.
Access for all owners of Hero and Creator packs. You can purchase a pack and support us on the website:
https://www.wildterra2.com/

Have a question, or just want to chat with developers and those who are already playing? Welcome to the Discord: https://discord.gg/NZhbfMR