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Wild Terra 2. Reports from the devfield



  • Let’s go Fishing! Get up early, dig up worms and go forward to the river - prey awaits! Each type of fish has its own pattern of behavior. Learn habits, use different fishing rods, bait, tricks and approaches. Everyone can catch a crucian, and only experienced fishermen can catch a giant catfish. In addition to 6 species of fish, you can also catch something unusual.
  • Build your own home! Parts of the classic medieval half-timbered house are added - lay the foundation, design the walls, the roof, choose the location of doors and windows. There will be even more freedom in the future!
  • Miners rejoice! Clay, tin, and copper deposits have appeared in the world. The resulting ore can be melted into ingots, and then, with sufficient Blacksmithing skill, armor and weapons can be craft.
  • Added log dominium. You will have more space for other buildings!
  • Leather armor crafting is now even closer to reality. Hunt and get hides. Dry hides, soak in a tanning vat, add lime, and a little later also oak bark. You got Leather for creating armor! Cut and stitch.


We remind you that the next stage of testing will begin tomorrow, January 17! Access for all owners of Hero and Creator packs. You can purchase a pack and support us on the website:
https://www.wildterra2.com/

Have a question, or just want to chat with developers and those who are already playing? Welcome to the Discord: https://discord.gg/NZhbfMR