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Wild Terra Online News

Try Wild Terra 2 for FREE. June 9 - 14. Closed Beta coming soon!



The free period will begin on June 9th at 5:00 pm UTC. Add the game to your wish list and subscribe so as not to miss: https://store.steampowered.com/app/1134700/
During the free period, we want to test the load on the servers. Keep in mind that the game is under development, and you may encounter some errors or problems.

[h3]Support the project and get special DELUXE bonuses![/h3]
Settler, Conqueror, and Hero access pack owners have:
  • Access to the closed Beta from June 5th, four days before the rest.
  • Play after the free period ALL SUMMER!
  • After the end of the free period, your progress will continue.
  • Access to all next stages of testing.
  • The full version of the game after its release on Steam.
  • Access to a private chat on Discord, where we discuss ideas, plans, and arrange polls that influence further development.
  • Unique pets
  • Special mounts.
  • Unique helmets.
  • Many other rewards, depending on the pack.

[h3]Get an access pack and support Wild Terra 2[/h3]The game is created with the financial support of our community and we need your help. Become a part of a joint dream and history!

Videos about the game and pack rewards demonstration on our YouTube channel.

No NDA. You can freely stream, make videos, publish screenshots and other information about the game.

Wild Terra 2. Reports from the devfield



We continue to fill the locations of the main continent and change the starting island.
We work on bonuses and features for pets that they get when leveling.
New animals have been added: viper, crab, seagull, frog, lizard, white wolf and dark wolf.
Improved models, textures and animations of the wolf, bear, hare and wild boar.
Added several models for new exotic recipes of shoulders, a sling and a shield.

[h3]Get access and support the project[/h3]

Pets in Wild Terra 2. Catching, taming, leveling and breeding



In this article we will tell you more about the taming and leveling of pets, bonuses, as well as whether it is planned in a finished form.

[h3]Catching and taming[/h3]
To catch your future pet, you need to throw a created snare to an animal and slow it down (large individuals will need to be pre-loosened). The caught animal has the “Fear Level” parameter, and in order for the future pet to recognize you as its master, it is necessary to care for it and periodically feed it. For the successful catching and taming, the level of skill “Taming” is also important.

[h3]Leveling and bonuses[/h3]
Has your pet already recognized you as its owner? Great, it's time to start training him. Take it with you and while you are fighting, it is level-up along with you. Pets will have a number of their own features, characteristics and abilities, as well as some bonuses for the owner - all this will be unlocked with an increase the level of the pet. Some of the bonuses will be random, and it is possible to get extremely rare sets of features (and when breeding a new individual, features inherent in its nature will also depend on its parents, and the influence of chance will be less. See Breeding and exchange).

Examples of random bonuses for a fighting pet: special attacks and debuffs, a chance to inflict bleeding, increased damage, increased armor, small animals stop running away, wild animals do not attack, etc.
Examples of random bonuses for a peaceful pet: a bonus to the growth of a specific peaceful skill of the owner, bonuses for gathering, etc.
Examples of features known in advance (not random): devotion (the inability to lose a pet at death), a bag for items, the ability to be a mount.

[h3]Breeding and exchange[/h3]
Among other parameters, all pets will also be divided by gender. Put two pets with different sexes of the same species in the pen, and after a while you can get a new one. The characteristics of the resulting pet will pretty much depend on the characteristics of its parents, but some of the abilities will still remain random.

For example, if you want to get a fairly strong “tank”, you should first create M and F pets, each of which will be have dominated protective features (bonuses to maximum health, protection, etc.). In this case, their pet is likely to have the best protective set of features.
Pets can also be exchanged with other players and sold at auction.

[h2]Pledge and access[/h2]

Technical works. There may be problems connecting to the server until 10:30 UTC

Soon you will be able to return to the game.

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