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  3. Small Patch for Version 2.6

Small Patch for Version 2.6

I have been playing and testing version 2.6 extensively this week. So far it looks stable. I found a couple small issues and have just updated the game.

In the last update I changed the cave and enemy spaceship interiors slightly, but forgot to update the ancient ruin interior to work with the change. This has been fixed.

I also adjusted the number of gems the game generates in caves. It was way too low, and now it should feel a bit more balanced. Especially if you are trying to collect gems for a key blueprint.

I have reduced the number of space suits the game generates when exploring. Some caves would have 5 or more spacesuits at times. Considering they are the most expensive items you can find, I wanted to make them a bit more rare.