New "Testing" Version Available
I have been working on bringing Star Explorers into A8, the latest version of the Acknex game engine.
You can try it out under "Star Explorers > Properties > Betas" and select "testing" from the drop down.
It looks like all the game's major functions are operational, and it should be compatible with previously saved games.
The main reason I am doing this is to fix the ongoing problem people have had when DEP (Data Execution Prevention) was active on their computers.
After careful tests, I realized the problem stemmed from the older (A7) game engine, but games published with A8 did not trigger DEP.
Now more people will be able to enjoy Star Explorers. If you were one of the folks who could not get it to run, please try out the "testing" version to confirm that it works now.
When you run the new version, you will know it's updated when you see this "A8" logo on the loading screen:

There are a few issues that I still need to address, and probably a few I have not caught yet:
When you re-enter a cave with lava or liquid, there is a weird water model that does not get resized or positioned appropriately. This is the next thing I will be fixing.
Shader Effects are not working in the new version. I have a new bloom shader, but it is set to on at all times. The Old-School Pixel Shader and Smoothing effects are not working in the new version.
Let me know if you find any other issues. I will continue to test and repair things until this is ready for a full release.
You can try it out under "Star Explorers > Properties > Betas" and select "testing" from the drop down.
It looks like all the game's major functions are operational, and it should be compatible with previously saved games.
DEP Issue
The main reason I am doing this is to fix the ongoing problem people have had when DEP (Data Execution Prevention) was active on their computers.
After careful tests, I realized the problem stemmed from the older (A7) game engine, but games published with A8 did not trigger DEP.
Now more people will be able to enjoy Star Explorers. If you were one of the folks who could not get it to run, please try out the "testing" version to confirm that it works now.
When you run the new version, you will know it's updated when you see this "A8" logo on the loading screen:

There are a few issues that I still need to address, and probably a few I have not caught yet:
Known Issues:
When you re-enter a cave with lava or liquid, there is a weird water model that does not get resized or positioned appropriately. This is the next thing I will be fixing.
Shader Effects are not working in the new version. I have a new bloom shader, but it is set to on at all times. The Old-School Pixel Shader and Smoothing effects are not working in the new version.
Let me know if you find any other issues. I will continue to test and repair things until this is ready for a full release.