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Star Explorers Updated to Version 3.8

Normally I would have waited until the 4.0 release to update the default version of Star Explorers. However, since a major bug was discovered, I felt it would be best to remove that as soon as possible. The latest version 3.8 is more stable than the previous 3.0 release.

IMPORTANT: If you have been playing the 3.0 release and want to continue, you can go to "Star Explorers > Properties > Betas" and select "Version3" from the drop down to reinstall that version of the game. Otherwise you should start a fresh game in version 3.8.

If you have not been following the announcements, here's a quick run down of the main changes:

Fixes
  • Engine Updated to A8 - This fixes a number of issues that some players experienced
  • New Shader Effect - Posterize
  • Custom Save Folder - check for instructions in the "Custom Path" folder
  • Fixed crash in the Star Chart
  • Switching or Reloading a weapon now prevents it from being fired
  • The speed of the mouse is now factored into camera movement
  • Item generation is now optimized to generate a wider variety of items
  • Alien generation is also optimized similarly
  • UFO damage will be more noticeable
  • UFOs should now have a glowing effect, and should be more visible
  • Camera tilt has been increased to 90 degrees (used to be 60 degrees)
  • Fixed issues that occurred when returning to Main Menu after starting a game
  • Bug with planet storage caches caused items to be mixed up


New Features
  • PDA treasure maps are now available in the game
  • Mapping tool now shows coordinates on planets
  • More and larger Nebulae are spawned in the galaxy
  • "Take All" button added to cache panels
  • Improved planet atmosphere graphics

As always, Star Explorers is an ongoing project. Feel free to reach out if you encounter problems or have any questions!