1. Star Explorers
  2. News
  3. Star Explorers Testing Branch Updated to Pre-Release 0.0.9

Star Explorers Testing Branch Updated to Pre-Release 0.0.9

[h3]Mothership Issues[/h3]
Mothership NPCs have been improved, with better lighting/shadows. Also, their inventory for sale has been adjusted so they will not have as many alien items. Vendors will now have a better budget with which to buy back items.

[h3]Cave Pits Removed[/h3]
Pits should no longer appear in caves. These are still a feature I want to add, but currently there is no way to escape them.

[h3]Wind Reduced on Storm Planets[/h3]
Storm planets will no longer push the player around constantly, however, tornadoes themselves will still push the player and damage them.

[h3]Issue with Missing Planets[/h3]
I found a strange issue where planets do not reload properly. I was not quite able to resolve why it was happening, but have applied a work-around for the time being. Hopefully this will not cause any new problems!

[h3]UFO Robots[/h3]
Robots have been reintroduced to hostile UFOs. They were replaced by bipedal aliens, which should still appear on UFOs, so now you should be seeing both.

[h3]Missing Lander[/h3]
During playtesting, I noticed the player's landing craft did not appear in the UFO hangar. However, when reloading a UFO, it appeared where it should be. Let me know if this is still an issue. I would resolve it, but it is not game breaking, and I wanted to upload the new branch tonight.