Star Explorers Testing Branch Updated to Pre-Release Version 0.6.4
I was able to track down a bug that I believe was responsible for a crash that happened occasionally when landing on planets - software crash, not spaceship crash. I have not experienced the crash since, so hopefully that was the cause.
[h3]Day/Night Cycle[/h3]
I also re-introduced the new day-night cycle feature. In this version of the game, when you land on a planet, it might be either day or night. Previously, planets always started in the day time, and you would have to stay on the surface for a long time to see night.
UPDATE: I just uploaded 0.6.4a which fixes one small problem and one potentially big problem.
After entering a cave the sun would go back to its original position when you returned to the surface. Now the position should be consistent upon entering and leaving caves.
Also, I replaced UFO textures with a new file type that requires less memory. It caused a crash, but that should hopefully no longer happen.
[h3]Day/Night Cycle[/h3]
I also re-introduced the new day-night cycle feature. In this version of the game, when you land on a planet, it might be either day or night. Previously, planets always started in the day time, and you would have to stay on the surface for a long time to see night.
UPDATE: I just uploaded 0.6.4a which fixes one small problem and one potentially big problem.
After entering a cave the sun would go back to its original position when you returned to the surface. Now the position should be consistent upon entering and leaving caves.
Also, I replaced UFO textures with a new file type that requires less memory. It caused a crash, but that should hopefully no longer happen.