Star Explorers Testing Branch Updated to Pre-Release Version 0.1.9
[h3]New feature! [/h3]
The Wormhole 2000 is a special alien item that you can find in the game. It is a small, portable wormhole that will establish a link between your backpack and your spaceship's storage. This way it will be much more convenient to manage all the stuff you collect on your explorations.

It's alien tech, so you'll have to look around in order to find one. Even if you do, they're not cheap!
[h3]Strange cave - texture issue[/h3]
New caves should no longer have the strange, green glowing areas with incorrect textures. This was not a common problem, but it was pretty ugly. Old caves that you revisit may still have this problem, but the cave area will be missing completely. I could not find any way to fix this, but going forward it should not happen in any new caves.
[h3]Cave pits[/h3]
Cave pits were somehow included in some of the recent builds of the game. These will be replaced with the standard downward sloping hallways. I do want to add pits again, but I will need to supply a way to escape them before I do that.
[h3]Alien NPCs[/h3]
Aliens in the alien city should now have consistent items in their inventories like the NPCs on the mothership.
The Wormhole 2000 is a special alien item that you can find in the game. It is a small, portable wormhole that will establish a link between your backpack and your spaceship's storage. This way it will be much more convenient to manage all the stuff you collect on your explorations.

It's alien tech, so you'll have to look around in order to find one. Even if you do, they're not cheap!
[h3]Strange cave - texture issue[/h3]
New caves should no longer have the strange, green glowing areas with incorrect textures. This was not a common problem, but it was pretty ugly. Old caves that you revisit may still have this problem, but the cave area will be missing completely. I could not find any way to fix this, but going forward it should not happen in any new caves.
[h3]Cave pits[/h3]
Cave pits were somehow included in some of the recent builds of the game. These will be replaced with the standard downward sloping hallways. I do want to add pits again, but I will need to supply a way to escape them before I do that.
[h3]Alien NPCs[/h3]
Aliens in the alien city should now have consistent items in their inventories like the NPCs on the mothership.