Testing Branch Updated to Version 6.0 Alpha 0.2.0
Somehow I had linked the fruit creation script to both trees and plants, where it was only optimized to work with trees. The result was way too many fruits spawning on a planet and frame-rate going down to 4 fps.
Tests have confirmed that a more reasonable number of fruits should now spawn, even on worlds where there were too many in the previous build.
Enjoy!
Tests have confirmed that a more reasonable number of fruits should now spawn, even on worlds where there were too many in the previous build.
Enjoy!