Patch 1.0.4.1
Hello players! Thanks to everyone who supported us and checked out the game during the summer sale! We've got a patch coming out today with a few small fixes for issues we've seen brought up.
Changelog:
- Changes to map generation that should keep important buildings in bounds and fill out more of the available space.
- Fixes to help higher end Win10 machines that were struggling with performance issues.
- Cutscene/newscast speed slightly slowed.
- Optimizations on platforms and some placement/architectural tweaks in a few stages.
- Various other under the hood corrections and optimizations.
[As per usual, you will need to start a new game once your game is patched for these fixes to take effect. Sorry!]
We are keeping an eye on the forums and making considerations for optimizations moving forward.
Thanks to all of you for your continued support and engagement!
Changelog:
- Changes to map generation that should keep important buildings in bounds and fill out more of the available space.
- Fixes to help higher end Win10 machines that were struggling with performance issues.
- Cutscene/newscast speed slightly slowed.
- Optimizations on platforms and some placement/architectural tweaks in a few stages.
- Various other under the hood corrections and optimizations.
[As per usual, you will need to start a new game once your game is patched for these fixes to take effect. Sorry!]
We are keeping an eye on the forums and making considerations for optimizations moving forward.
Thanks to all of you for your continued support and engagement!