1. Elven Assassin
  2. News
  3. Update 1.15.0 - Human Village

Update 1.15.0 - Human Village

Human Village

We are so glad that we can present you what we’ve been working for quite a long time.
In the Human Village location, you are tasked with preventing orcs from getting into the Upper Town where the villagers took shelter.

Graphics

The location heavily benefits from the long process of researching & improving the graphic quality without sacrificing performance of our game.



The Living Environment

To increase your immersion in the world of elven assassin we've pushed a living breath into the surroundings. The new high-quality bushes, trees & grass reacts to the blows of wind. The strong stream current drives the watermill. In the meantime, the lazy smoke is getting out of the chimney in one of the huts.

New surprising interactions.

We really wanted to achieve that you can feel you are part of this fantasy world so we've added some realistic-like interactions that might convince you about that. Hopefully, they will be a little surprising & unexpected. We don't want to spoil the surprise so we are not listing them inside this paragraph. Take a bow and find them by yourself.



Sounds

We also improved the sounds on the map with the new music and ambient sounds that better fits the climate of the map.

Gameplay

As for the gameplay, we have designed this location so that it should be not too hard for the new players but still challenging to best archers at higher waves. For the first time, we made use of our new pathfinding system in which each orc follows a little different path than the one running behind him.



Others

New interactable elements on Human Castle.
Wyverns number scale according to number of players [Requested by community]
Increase the size of the explosion spell [Requested by community]

Tell us what you think either in game reviews or in the discussions.
Stay tuned for the new update.