Winter Army is LIVE
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[previewyoutube][/previewyoutube]
Winter Army introduces a fully dynamic weather system into the persistent war. Weather varies in intensity and can affect one or more regions at a time, turning lush landscapes into snowy wastelands or muddy battlefields.

[h2]SNOW STORMS[/h2]
Armies must now be equipped to fight in snow storms. Taking shelter, building fire pits, and deploying the right equipment are key to surviving the harsh conditions of winter. Snow storms can also freeze rivers, lakes, and other bodies of water, opening up new supply lines or attack routes.

[h2]RAIN STORMS[/h2]
There are also Rain Storms, which will disrupt intelligence operations, limit artillery effectiveness, and cause other front line challenges that players must contend with.

Winter Army includes a sweeping revamp of artillery in Foxhole.

[h2]NEW ARTILLERY[/h2]
There are four new types of artillery being introduced, including both emplaced and field variants.
[h3]COLONIAL ARTILLERY[/h3]

[h3]WARDEN ARTILLERY[/h3]

[h2]ARTILLERY BASES[/h2]
With deployable artillery and the existing modular bunker system, builders can now construct the artillery base of their dreams, complete with ammunition rooms for stockpiling hundreds of shells for bombardment.

To compliment the new artillery game is a feature called No Man’s Land, which allows players to unleash devastating artillery bombardments transforming the very landscape of the world.

Bombardments can devastate grass, bushes, and even trees, turning a once beautiful landscape into a desolate no man’s land. Towns that have been under artillery fire over long periods of time eventually crumble into permanent ruins.

Winter Army introduces dozens of new or redesigned weapons to the battlefield.
[h2]NEW SMALL ARMS[/h2]
There are many new small arms weapons, some with new features such as burst shot rifles and secondary slot Submachine Guns that can be fired from tank commander positions.

[h2]ANTI-TANK WEAPONS[/h2]
Since the Arms Race update last year, many of new armoured vehicles have been introduced into the game. To counter such threats, many new AT weapons have been added to infantry arsenel.

[h2]TRIPOD WEAPONS[/h2]
Tripods allow for even heavier infantry weapons. Tripods require 2 player teams to deploy as the Tripod and Weapon must be carried separately. For the extra effort, Tripod weapons have superior range and damage over handheld variants.

It wouldn't be a big Foxhole update without the introduction of new tank classes.
[h2]COLONIAL MASS PRODUCED TANK[/h2]
Designed for mass-production in Kraunia, this medium tank features a modular turret system for maximum versatility. The “Falchion” class features a powerful if understated, 40mm cannon.

[h2]WARDEN SCOUT TANK[/h2]
This small tank is recently recommissioned to the Warden arsenal. It boasts high maneuverability and an antenna that allows for long-range communications during high-stakes recon operations.

Regiments is a new organization tool that allow commanders to organize a permanent unit of players. This is the "clan" system that players have been waiting for. The Regiments system features support for tags, roles, dedicated chat channel, a real time view of regiment player status, and more.

There many other improvements, changes, and bug fixes in this update. Read the full release notes for the details.
Don't forget to follow the Foxhole Youtube Channel and Twitter Feed for the latest news on upcoming updates.
For a detailed video walkthrough on all the changes in Winter Army, watch this video from community member I Saw A Bear:
[previewyoutube][/previewyoutube]
WINTER ARMY
Winter Army is Foxhole's big semi-annual update and includes a ton of game changing features like a new dynamic weather system, an overhauled artillery game, new weapon tech trees, a Regiments system, and much more![previewyoutube][/previewyoutube]
DYNAMIC WEATHER EVENTS
Winter Army introduces a fully dynamic weather system into the persistent war. Weather varies in intensity and can affect one or more regions at a time, turning lush landscapes into snowy wastelands or muddy battlefields.

[h2]SNOW STORMS[/h2]
Armies must now be equipped to fight in snow storms. Taking shelter, building fire pits, and deploying the right equipment are key to surviving the harsh conditions of winter. Snow storms can also freeze rivers, lakes, and other bodies of water, opening up new supply lines or attack routes.

[h2]RAIN STORMS[/h2]
There are also Rain Storms, which will disrupt intelligence operations, limit artillery effectiveness, and cause other front line challenges that players must contend with.

ARTILLERY REVAMP
Winter Army includes a sweeping revamp of artillery in Foxhole.

[h2]NEW ARTILLERY[/h2]
There are four new types of artillery being introduced, including both emplaced and field variants.
[h3]COLONIAL ARTILLERY[/h3]

[h3]WARDEN ARTILLERY[/h3]

[h2]ARTILLERY BASES[/h2]
With deployable artillery and the existing modular bunker system, builders can now construct the artillery base of their dreams, complete with ammunition rooms for stockpiling hundreds of shells for bombardment.

NO MAN'S LAND
To compliment the new artillery game is a feature called No Man’s Land, which allows players to unleash devastating artillery bombardments transforming the very landscape of the world.

Bombardments can devastate grass, bushes, and even trees, turning a once beautiful landscape into a desolate no man’s land. Towns that have been under artillery fire over long periods of time eventually crumble into permanent ruins.

NEW WEAPON TECH TREES
Winter Army introduces dozens of new or redesigned weapons to the battlefield.
[h2]NEW SMALL ARMS[/h2]
There are many new small arms weapons, some with new features such as burst shot rifles and secondary slot Submachine Guns that can be fired from tank commander positions.

[h2]ANTI-TANK WEAPONS[/h2]
Since the Arms Race update last year, many of new armoured vehicles have been introduced into the game. To counter such threats, many new AT weapons have been added to infantry arsenel.

[h2]TRIPOD WEAPONS[/h2]
Tripods allow for even heavier infantry weapons. Tripods require 2 player teams to deploy as the Tripod and Weapon must be carried separately. For the extra effort, Tripod weapons have superior range and damage over handheld variants.

NEW TANKS
It wouldn't be a big Foxhole update without the introduction of new tank classes.
[h2]COLONIAL MASS PRODUCED TANK[/h2]
Designed for mass-production in Kraunia, this medium tank features a modular turret system for maximum versatility. The “Falchion” class features a powerful if understated, 40mm cannon.

[h2]WARDEN SCOUT TANK[/h2]
This small tank is recently recommissioned to the Warden arsenal. It boasts high maneuverability and an antenna that allows for long-range communications during high-stakes recon operations.

REGIMENT SYSTEM
Regiments is a new organization tool that allow commanders to organize a permanent unit of players. This is the "clan" system that players have been waiting for. The Regiments system features support for tags, roles, dedicated chat channel, a real time view of regiment player status, and more.

RELEASE NOTES
There many other improvements, changes, and bug fixes in this update. Read the full release notes for the details.
Don't forget to follow the Foxhole Youtube Channel and Twitter Feed for the latest news on upcoming updates.
I SAW A BEAR VIDEO
For a detailed video walkthrough on all the changes in Winter Army, watch this video from community member I Saw A Bear:
[previewyoutube][/previewyoutube]