Update 26 - War Machine is LIVE!

Foxhole’s big summer update is live and includes a reimagining of World Conquest mode and a comprehensive overhaul of the logistics game. This is the most expansive update we’ve developed yet. To get a sense of what the sheer scale of the persistent war now, head over to this community made interactive world map tool.
https://youtu.be/9VHjj7M-V4k
LOGISTICS REVAMP
Logistics have been reimagined to be more immersive, more cooperative, and to have far more depth than before. We've given players an entirely new toolset for organizing their production chains and supply lines.

CRANE
The Crane is used to lift vehicles and heavy equipment, making it an advanced logistics support vehicle. It has a variety of applications, like loading a Field Artillery onto a Flatbed Truck or stacking Shipping Containers on top of each other.

FLATBED TRUCK
The Flatbed Truck is used to transport light vehicles and heavy equipment like Production Parts. With the Flatbed Truck, players will finally be able to mobilize Field Artillery to set up firing positions at remote locations that were previously too far to reach.

FREIGHTER
The Freighter is the ultimate vessel for transporting massive amounts of equipment over long distances. It's capable of storing over 200 crates of supplies or up to five heavy vehicles like Battle Tanks.

LOADING DOCK
With the introduction of the Crane and Freighter, we needed to give players a larger area to organize their water logistics. To that end, we added Loading Docks, large areas where players can load their vehicles and equipment onto Freighters, Landing Ships, and Barges.

FUEL TANKER
The fueling system has been completely overhauled to be more immersive and realistic. All vehicles now have a dedicated fuel tank, which require more effort to refuel. To help optimize the fueling process, we have added a new vehicle, the Fuel Tanker which can be attached to vehicles, ships, and structures for automatic fueling. Fuel Tankers are also capable of moving tons across a supply line.

OIL WELL
The new fueling system includes a new type of fuel called Petrol, which is used to drive high end vehicles like tanks. The only way to obtain Petrol is by extracting it from Oil Wells and processing it at a Refinery.

SHIPPING CONTAINER
Shipping Containers can now be built to store and transport stockpiles of equipment over long distances. They must be loaded onto a Flatbed Truck or Freighter before transport. Shipping Containers can also be stacked for players that are obsessed with organization.

CONSTRUCTION YARD
This new structure enables the production of an entirely new class of equipment in Foxhole: Shippable Equipment. These are large pieces of equipment that have various uses, such as a Shipping Container or a large crate of Production Parts.

PRODUCTION PARTS
We’ve gotten rid of the old Blueprint system, which was previously used for producing high end vehicles and relied on timer mechanics. Instead, players now build physical Production Parts at a Construction Yard, which must be transported to Vehicle Factories for mass assembly.

RESOURCE MINES
Resource Mine mechanics have been revamped. They are now communal structures that behave more realistically. As long as they are kept fuel, they will continually produce raw resources. They take two types of fuel: Diesel and Petrol. Diesel produces a baseline amount of resources per cycle while Petrol produces a higher yield.

WORLD CONQUEST 2.0
The persistent war has been completely redesigned to be more expansive, cohesive, and player driven than ever before. We've removed the Port Bases, which means no safe zones or predetermined battle lines. The front line is now truly dynamic and can be oriented in any direction.

HEXAGON REGIONS
The world is now one unique, designed land, accurately split into 23 hexagon shaped regions. Because the regions are now hexagon shaped, the front line is fully dynamic and can go in all directions depending on how armies choose to position their forces.

We’ve also revamped the border travel system and the way that regions are connected. Neighbouring regions are now streamed in, allowing players to see the actual landscape on the other side of a border before travelling.

EXPANDED WORLD
The world has been significantly expanded and there are many new interesting locations for you to explore like The Linn of Mercy, an intimidating whitewater river that flows between icy northern falls and abandoned forest villages, The Drowned Vale, a vast wetland home to murky waters and twisting wooden pathways, and The Viper Pit, a mountainous region where an ancient garrison once stood strong.

NEW GARRISONED HOUSES
With the introduction of the new village themed buildings, we’ve added 6 entirely new Garrisoned House types like this Pub building below.

PROCEDURAL RESOURCE LOCATIONS
Resources are no longer in fixed positions. At the beginning of each war, the location of all resources are shuffled, creating a unique starting condition every time. In addition, rare resources are now only located in certain regions, making them strategic objectives on the world map.

UNIFIED MAP SCREEN
The regional and global map screens have been combined into one unified view that lets you observe the entire persistent war at once “Google Maps” style. Global intelligence from remote regions is now visible, enabling you to keep track of friendly and enemy troop movements from anywhere in the world in real-time so long as you have a radio equipped.

GARRISONED HOUSE UPGRADES
All garrisoned buildings in a town can be upgraded by up to 3 tiers now. Each successive tier has additional armour and the highest tier activates anti-tank defenses.

RELEASE NOTES
In addition to the highlight features above, we've made numerous other changes in this sweeping update. Read the full release notes for the details: http://www.foxholegame.com/post/update-26-release-notes
Don't forget to follow the Foxhole Youtube Channel and Twitter Feed for the latest news on upcoming updates.
I SAW A BEAR UPDATE VIDEO
For a video walkthrough of all the changes in Update 26, check out community veteran I Saw A Bear's video.
https://www.youtube.com/watch?v=K2zLwQ2-ljA