Eximius Update - March 7th, 2020

Hello Officers,
Here's the first update in March. In this update, we expanded a bit more with the Skirmish AI, slightly reworked the GSF Assault Vanguard abilities and updated the Setup Lobby.
In this update, we made one big gameplay change that we thought was necessary. Making the starting GSF Armoury and AXR Mule indestructible. From our playtest sessions and games with the community, we noticed that it is very challenging for a team to stage a defense once their base armoury is destroyed. We plan to address this issue with this change.
Additionally, the starting AXR Mule is now converted to a static one and mounted on the AXR Command Center.

Mounted AXR Mule

New GSF Assault Vanguard Ability UI
In this update, we revisit the very first Battlesuit in the game, the GSF Assault Vanguard. We reworked both abilities slightly to improve the experience of using the abilities. The new targeting UI should be very helpful to players as well.

Resource and Victory Points widget are now always visible
Finally, a small treat for the RTS players. We made the Resource and Victory Points to be always visible as well as adding the capture indicator. Expect more RTS improvements over the next few updates.
That's it for now. Our next update will be one of the biggest one yet so check our Discord and Social Media pages for more updates.
Till next time!
Release Notes for 7th March 2020
0.55.6 Changelog
[Assault Vanguard Update] CAMG Homing Rounds
* Now automatically locks targets in reticle
* Player can press ability button again to immediately launch Homing Rounds on locked targets
* Ability goes into cooldown when no enemy units are targeted
Airburst Rounds
* New targeting UI
* Targets will need to be locked in reticle. Once locked, player can press ability button for activation, Airburst Rounds will find the best location surrounding the target to deal maximum damage.
[Commander AI Update]
- AI Commander can now use several Team abilities on the battlefield
- GSF AI Commander now builds Communication Center
[Gameplay Update]
- Players are no longer able to roam around the Command Center after Readying up in the Setup Lobby.
- Added Overview Stage and Selected Tech Summary on the Ready Stage of the Setup Lobby for teams to strategise.
- Resource Point widgets are now always visible in RTS mode
- Indestructible GSF Armoury and AXR Mule is added at player's respective HQ.
- AXR no longer starts with a mobile AXR Mule
[Fixes]
- Fixed a rare issue with grenade equipping animation being delayed after switching from an active firing weapon
- Fixed a rare crash when joining a game while refreshing the server browser
- Fixed players being able to join a game after cancelling matchmaking
- Fixed crash related to AI Commander respawning in Offline Skirmish Mode
- Corrected tooltip on GSF Basic Fortification tooltip. Additional added building HP is 30% instead of 33%