Launch Date Announcement

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Officers!
We hoped you enjoyed the announcement trailer above.
After 2 years of being in early access, we are proud and excited to move Eximius out of Early Access.
Throughout our development, we always wanted to make an awesome strategic shooter, blending the best experiences of FPS and RTS. With Eximius, we think that we managed to craft a unique and fun experience and we can't wait to share them with you thanks to the big participation from our players. Many features , innovation and changes were the result of our discussions with our community at Discord ( discord.gg/ammoboxstudios ).
We cannot emphasize enough on how big of a change v1.0 will be and we're excited to reveal this over the next several weeks. In short :
- A big chunk of the gameplay code was rebuilt from ground-up from scratch.
- There is more than double the available of new units and battlesuits.
- Massive change to the Tiering system in RTS and a range whole new technology and ability for players.
- Significant portion of Art Assets are remastered into much higher quality. For example, every single GSF Infantry unit now have a new look.
- The entire network backend was rewritten from the ground up. Featuring customisation, progression unlock and an in-game store were some of the resulting changes.
These are some of the things that we will reveal further over the next few weeks leading up to the launch date. So keep an eye out on our Social Media and Steam page.
As usual you can reach out to us directly on the Steam Forum or our Discord Channel