Eximius 1.0.8 Update - May 21st, 2021

Release Notes for 21st May 2021
1.0.8 Changelog
Pre-Game Lobby
- Players can no longer Switch Teams when the Lobby is Starting or Waiting for Servers
- Added a Side Dialog Confirmation Box to Prevent Misclick when another Match is Ongoing
- Added a Sound Notification for everyone when the Owner Starts a Match
UI/UX
- Updated GSF Battlesuit Portraits
- Weapon Crews (Phalanx, Echelon & Specialist Strike Team) Unit Icons will now show properly in Spectator Unit Panel
Balance Changes
- EMP Strike Cost increased to 1,500 Supplies from 1,000 Supplies
- M33 Incendiary Round's lingering fire radius increased to 6m from 2m
Levels
- Updated Mall Collision in Sunday Mall
- Fixed Navigation Issue on Olympus Building in Downtown
Bug Fixes
- Fixed AI Officers sometimes getting stuck when getting Health Packs from Armory/MULE
- Fixed M34 Hellspawn Texture Issue
- Fixed MLRS always firing at maximum range
- Fixed Urban Squad Cosmetic not applying to Assault Vanguard Battlesuit
- Fixed M33 Incendiary Round sometimes not spawning Lingering Fire on the ground
- Fixed Phalanx Weapon Crew pre-deploy range indicator being bigger than its actual range
- Fixed Hit Marker showing when hitting Phalanx Crew Shield and Echelon Mortar
- Fixed Downed Officer playing another Downed Animation when affected by Exploit Vanguard's Scarab, Orion's Shock Trap and Omicron Sonic's Electric Shockwave