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Patch 0.4.2 - Dec 31

[p]Jan 1: Some players are reporting save game incompatibility between Dec 6 build and this Dec 31 build.[/p][p]For now, I have made the Beta Branch the Dec 6 Build so you can load your saves.[/p][p][/p][p]I carved out some time today to look into a few recently reported bugs.[/p]
  1. [p]Fixed Glassmaker not selling any glass. What was she doing with her time?! ːlaughing_yetiː Well I got them back to work![/p]
  2. [p]Fixed casting Haste on plants makes the plant yield on the FIRST day of the season instead of some date within the season.[/p]
  3. [p]Expanded the text display area for Random Events[/p]
  4. [p]Added Console command: [c]HexEvents.Reload[/c] to allow Events writers to reload their JSON without having to restart the game. This coincides with the documentation I provided few days ago.[/p]
  5. [p]Fixed Dead Body random event where you find a body with a note and no options. Now it has options and rewards.[/p]
[h2]Organic Resources[/h2][p]There were a few bugs reported on plants not yielding their fruit/resources.[/p][p]I investigated and double checked it is all working correctly and as expected. [/p][p]I think the issue is some confusion on how it works, so hopefully here is a better more clear description of the complexity and subtlety of it:[/p][p]My Mental Model[/p][p]It has to do with the 'realism' of the growth cycles of organic resources. My mental model revolves around 'Strawberries' which I just happen to be eating right now 😋 [/p][p]Where I live strawberries ripen late June.[/p][p]If I go to a strawberry plant in May, there are 0 strawberries.[/p][p]If I go to it late June, early July, they are strawberries.[/p][p]How long do strawberries last on the plant after they ripen? I don't really know, so I just made it in game that summer bearing plants have their fruit ruined by pests and rot in Winter. [/p][p]So if I go to a strawberry plant in Fall, the fruit will be there.[/p][p]I go in Winter, it's back to 0. And will continue to be 0 until late June.[/p][p]In Game[/p][p]This is how it works in game: If you ask someone about fireseed, which yields in summer, and go to the plant in Spring, there will be 0 fruit. It all go ruined back in Winter before you even knew about the plant existing.[/p][p]But if you wait until Summer, it will bear it's fireseed fruit.[/p][p]This is also why when you show up at some plants there is resources there, and for others there aren't. It depends on the growth cycle. And I made them somewhat different - snow moss blooms in Winter and is ruined in Spring. [/p][p]Most plants bloom in Spring and are ruined in Winter.[/p][p]Some plants, like Cocoa, bloom in Fall and are ruined in Winter.[/p][p][/p][p]If you still encounter problems, let me know![/p][p]Have a happy New Year everyone! I'm excited for 2026![/p]