Update #110: Procedurally decorate a Dungeon Room By Theme

This week we really dive behind the scenes and show how we use Unity and C# to procedurally turn an empty 3D box into a decorated thematic dungeon room, with items, wall hangings, and stacking items.
http://www.archmagerises.com/news/2020/3/6/update-110-procedurally-decorate-a-dungeon-room-with-unity-amp-c