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Build 14.1.5 Live!


As we near the final weekend of Next Fest, thank you all for your interest and playing the game! It’s become better and more stable with your participation. This is the reason we are going into Early Access April 2023.

  1. Player Request (Alexfrog) – Added tutorial explaining how to use the Hex map
  2. Player Request (Alexfrog) – In a dungeon, holding the alt key to look around (instead of click dragging). This is to help those with carpal tunnel/RSI.
  3. Kill quests are now contextual (finally), based on the surrounding lairs. So you a town won’t have goblin quests unless there are actually goblins around harassing the townsfolk.
  4. Fixed equipment not working, providing the buffs it says. Now it does.
  5. Fixed getting stuck in encounter “Singing in the Forest”
  6. Fixed multiple events/encounters locking the game
  7. Added 5 dynamic quests
  8. Reduced gather quests down to 5 resources, it was taking forever to find more than that.
  9. Fixed waiting in town never caused the town to actually wake up
  10. Fixed town safe zone audio. You can now hear music/ambience when you are in the safe zone around a town provided by its fearless guards. Stepping outside of a towns protection now puts you into wilderness sounds.
  11. Fixed resolution issue with your funeral once you die.