Hotfix 14.1.17 Live!
Do you remember way back in Mar 7 of 2023? The grass was greener, birds were singing just a little more often, the air smelled a little sweeter with a hint of lilac?
Remember when I said we'll introduce some new bugs. ːsteamfacepalmː
Well the fix to the Weapons using Stamina broke loading of save files. Not the save files themselves, but the loading of them due to an initialization ordering issue. We fixed the ordering issue, now allowing your existing pre-fix saves to work again.
So here we are again, hat in hand, putting out yet another hotfix to fix the hotfix to fix the update to fix the build to fix the demo.
The people in charge of sacking the people in charge, have been sacked. ːtongueː
Along with this hotfix we fixed several others which just came along for the ride ːshockedstar2022ː :
Known issues:
Remember when I said we'll introduce some new bugs. ːsteamfacepalmː
Well the fix to the Weapons using Stamina broke loading of save files. Not the save files themselves, but the loading of them due to an initialization ordering issue. We fixed the ordering issue, now allowing your existing pre-fix saves to work again.
So here we are again, hat in hand, putting out yet another hotfix to fix the hotfix to fix the update to fix the build to fix the demo.
The people in charge of sacking the people in charge, have been sacked. ːtongueː
Along with this hotfix we fixed several others which just came along for the ride ːshockedstar2022ː :
- Fixed yesterdays problem with loading previous save files
- Fixed Exploitable XP system - No longer can you sit and ping a single enemy for unlimited XP.
There is now a short term fix of a max cap of 100xp gain per battle. It matters the order of the spells you cast. If you do fire spells to 100xp, then arcane, you'll get only fire xp and no arcane. Govern yourselves accordingly. ːKeysː - Fixed Shield buff/icon on the left correctly reduce the numbers when blocking attacks. I can't believe it took us so long to fix this one. I'm so embarrassed. ːsteamfacepalmː
- Fixed clicking on a door, going to another room had an error, causing the camera to slowly continue to slide into nowhere
- Camping in dungeons has too high of an ambush chance, lowered it to 20%
- Fixed leaving a Town doesn't change menu, exiting again exits town. This, of all things, was caused by
- Fixed Eternal Huntsman shooting player through solid obstacles on the battlefield
- Fixed missing icons for broken rib, and other effects
- Lesser Arcane Insight Duration was wrong, now right
Known issues:
- Sometimes a Dungeon room layouts can be incorrect - floating boxes and clipping elements. Oops, we'll get to this eventually.