Build 0.1.3 is Live!
Here is what's been fixed in today's patch:
[h2]Fixed:[/h2]
[h2]Improved:[/h2}
[h2]Fixed:[/h2]
- Fixed bug that caused chest in dungeon portal room to get pulled into combat encounters, preventing them from being looted after combat
- Fixed prices getting affected by changing relationship level (should now only get affected by discounts at certain relationship tiers)
- Fixed issue with vendor UI sometimes not behaving as expected due to an issue with inventory regeneration
- Fixed issue with some NPCs sometimes not having hair
- Fixed issue that sometimes prevented save games from loading
- Fixed world seed gen not being deterministic (now you should be able to predictably generate worlds by their seed number)
[h2]Improved:[/h2}
- added text messages to loading screens