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  3. Build 0.0.8 Is Live!

Build 0.0.8 Is Live!

We have an update to enjoy this weekend, including new content!

New

- Added two new quests: a healer quest and a much involved "towel" quest!
- You can now attack foes out of your weapon's normal attack range by spending extra AP
- Dungeons now contain locked doors, blocked doors, and trapped doors. Levers now unlock doors (if they exist in the same room as a locked door). This solves the "hey every lever does nothing, just trapped" problem - it was because the door wasn't locked, not because we are mean sadistic devs ːhappystar2022ː

Fixed

- FIXED: Flatter does not correctly use Persuasion Skill
- FIXED: Paying fine does not reduce wanted level
- FIXED: City Guards no longer return immortal
- FIXED: Casting a Shield no longer stacks the FX overlay
- FIXED: Stink Cloud VFX is no longer lingering around after combat
- FIXED: Wellbeing now caps at 100
- FIXED: 2 Mayors being created in some cases, causing some quests to not be completable. Issue may persist in pre-existing saves, but will no longer be an issue in new games.
- FIXED: Light spell description shows the current number of hours that it lasts now.
- FIXED: sometimes haggling increased the value of a deal instead of reducing
- FIXED: Minor performance improvements