1. Archmage Rises
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  3. Build 14.1.21 Is Live! + New Discord Server and Early Access Release Date

Build 14.1.21 Is Live! + New Discord Server and Early Access Release Date

Hey everyone!

We said it was coming and now it's finally here -- you can now actually get the artifact needed to complete the demo quest which was preventing you from progressing on the game.

As Maui said: "You're welcome!" (sorry Disney, please don't shut us down...)

Plus, we crushed a lot of other important pesky bugs:

    Added: Ability to save games manually - Press F5 to quicksave at any time - this is for Kaylo7, Lord Blade, and others who were asking for multiple saves with such a buggy game
    Added: New load save game screen. Shows valuable data like file save date/time, character name, world name, and total wealth (not just your current gold but TOTAL WEALTH)
    Improved: The Worlds and Save Files list is now newest to oldest - eventually we come around to doing it right!
    Fixed: Unable to get the artifact in the final room. We no longer put it in a chest, we just put it in your inventory. Even if your inventory is full you still get the artifact. Everyone will always get the artifact! Yay!
    Fixed: Encounter system should no longer lock up now in a bad state, allowing the player to continue playing. This was the source of many many bugs
  1. Fixed: Quest phases breaking resulting in Soft Lock and unable to move on map
  2. Fixed: Soft Lock which caused menus to disappear
  3. Fixed: Game crashes after sea travel
  4. Fixed: Money disappearing after you add it to tower treasury
  5. Fixed: Error when casting magic on a town from the map (hex casting)
  6. Fixed: Errors fighting guards defending a town after you attacked it with spells from the map (hex casting)
  7. Fixed: Playing a second life skips character creation
  8. Fixed: Equipping armor now works the same as equipping weapons
  9. Fixed: World generation crash while generating history
  10. Fixed: World Gen screen could be clicked through, triggering items on Main Menu screen and just making a big mess of the game
  11. Fixed: Player note map icons were failing to load from a save file, they should show up now
  12. Fixed: Settings menu button highlights were not working properly
  13. Fixed: Selling draft animals now works. It actually checks for creature’s inventory instead of player’s animal count :facepalm
  14. Fixed: Clicking leave in a building and being sent all the way out of town
  15. Fixed: Issue with game locking up when saving generated world after world generation
  16. Fixed: reduced town music volumes for better balance
  17. Fixed: Bug notification pop-up not working
  18. Fixed: Game crashing when settings file doesn’t exist
  19. Fixed: Broken choice in caravan encounter
  20. Fixed: some inventory item movement errors
  21. Fixed: Killing an NPC in a building led to bad recursive errors
  22. Fixed: Various errors loading save files
  23. Added more error tracking for dungeon issues, hopefully this will help in the future.
  24. Removed: Email section to bug reporter: with the time delay from reporting an issue to when we work on it, it just isn't of practical use


Known Issues:
  • Conclave ending does not fire the final boss fight, however the quest is complete and players can freely do what they want
  • The guards in the final battle won't die. We thought we fixed it, but testing has proven we haven't. If you encounter this here is a work around:
    Open the console with ~
    Type in Combat.Win
    You will win the combat and can continue on with your life.
    I realize that is a crappy solve to this bug, but that's the best we can do for today.


We've also conjured up our new Discord server here if you'd like to join us: https://discord.gg/DUE2NYPrcQ

And good news, we can officially announce our Early Access release date: Archmage Rises is officially going to Early Access on Monday April 17, 2023 (only a few weeks away)!

We'll have another build for you next week so keep those bug reports coming (or not, hopefully you won't experience too many more bugs 😅).