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  3. Build 0.0.9 Live!

Build 0.0.9 Live!

2.5 weeks from launch and we're starting to build up momentum! We obviously had some serious issues to deal with the first week, and we are still working through bug reports, but in today's patch you will experience some of the content development momentum that is going on in the background!

NEW
  1. Spell power slider has made it's return. This is unlockable via a new "master class" quest available at the Starter Town Conclave. When you unlock this new magical control knowledge, you'll be able to adjust the power of your spells before casting: Weaker, Normal, Powerful
  2. 3 new quests (including the previously mentioned spell slider quest)
  3. Magic school power leveling is now on a curve of 100, 200, 300, etc. It no longer is just 100xp per point. This makes the game harder and it was always supposed to be this way*
  4. 3 new spells: Air Pocket, Earthquake, and Wall of Stone - NOTE: You have to generate a new world and game to get them, does not just appear in your saves!
  5. Added descriptive prefixes to help differentiate enemies (thanks to player Durbitwaz for the assistance!)
  6. Several new NPC portraits
  7. Rebalancing of character creation - 6 sessions instead of 9
  8. Added back the ability to Explore a hex to find a lair even if you failed the tracks roll. Look for the [?] in the top panel right column, if you see it, you know to explore! (player request)
  9. New VSync option under Graphics Settings (player request)
  10. Updated FPS cap slider option (player request)


FIXED
  • Stink Cloud debuff no longer persists after combat, was causing lots o' issues
  • Light & Arcane Insight now scale according to spell school power
  • Fixed fill direction on enemy armor bar
  • Item descriptions now display properly in combat
  • Fixed Dispel Gem, and now you can also use it on yourself outside of combat
  • Fixed buff/debuff icons for Stink Cloud, Ice Shield, and Flame Shield
  • More save file optimizations

*Fun Fact - the programmer found a note in the source code for the School XP system from 2022 saying "TODO: Don't leave this at just 100Xp per point."ːsteamfacepalmː