Build 0.2.104 is now live!
[h2]FIXED:[/h2]
[list]
[*] Fixed issues with entering wells and houses breaking the game
[*] Fixed a bug where changing levels on a dungeon resulted in a black screen
[*] Fixed a few quest bugs where some quests mention goblins but show skeletons in the quest log and vice versa
[*] Fixed a bug where ambushing a patrol did not give you bonus AP to the starting round. Now it does.
[*] Fixed a bug where you could stack books on top of each other in your inventory, resulting in some issues. Now books are considered unique and do not stack on each other.
[*] Fixed a bug where overburdened was not being removed when it should
[*] Sleeping in your tower should now remove the Overexertion status as it should
[*] Fixed a bug where applying 10 stacks of Chilled does not cause the Frozen effect
[*] Fixed charge spells so that they properly apply the appropriate amount of bonus elemental damage to weapon attacks
[*] Fixed a bug with inns having identity issues and changing the name of the inn after you enter it
[*] Fixed ship travel. Now travelling by ship takes a lot less time
[*] Fixed some bugs that caused some dialogue windows to be empty preventing players from leaving those locations
[*] Fixed a bug preventing magic being used to disarm/disable traps (like chilling touch, dispel, mage hand, etc)
[*] Fixed a bug preventing Dispel / Purge from properly dispelling buffs and debuffs in combat.
[/list]
[h2]IMPROVED[/h2]
[list]
[*] Added magic books back in as rewards for some quests
[*] Improved / added some various additional sounds
[*] Re-balanced some monsters based on community feedback
[/list]