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Archmage Rises News

Update #140: New Team Member Tyler!



We’re happy to introduce our newest programmer, Tyler! In this short interview we cover his favorite games and what he hopes to bring to the Archmage Rises experience.

http://www.archmagerises.com/news/2021/9/18/update-140-new-team-member-tyler

Update #137: Ramp Up



It’s been 2 months since the last video update, and that is because we’ve been so darn busy!

In this video I hit the highlights from the last few months as we work on Build 14 and finishing off this game.

http://www.archmagerises.com/news/2021/7/3/update-137-ramp-up

Build 13.7 Hotfix - Fixed Crash and Save Files

This hotfix should resolve the corrupt save file and crashing to desktop when the game tries to autosave.

Build 13.6 Hotfix Released

  • Patrols were changing between encounters. They are now remembered and consistent
  • WillSama was right, his search rolls were always failing. At first we thought he was complaining about RNG, but sure enough there was some bad code making you fail. Good find!
  • Fixed: Overlapping enemies
  • Fixed: unequipping now re-equips fists again
  • Fixed: Trail rations
  • Fixed: Bleeding is no longer permanent

Build 13.5 Hotfix Released

Release Notes:
  1. Combat hang bug is fixed, for real this time!
  2. Fixed combat items showing up with a castbox instead of just being used