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Archmage Rises News

Update #94: Hiring Update



Last update I had the notion of hiring a grad to help out on the programming. I’ve talked with various government agencies and interviewed several candidates.

http://www.archmagerises.com/news/2019/5/11/update-94-hiring-update

Update #93: Dungeons Lore



In this update I cover three important topics: First, putting to practice some of the realizations from the break. Second progress on the 3d Dungeon Generator. Third, progress on the Lore and fantasy in the world of Vaelun, the setting for Archmage Rises

Joining me this week is longtime friend and follower of Archmage Rises, Neil!

http://www.archmagerises.com/news/2019/4/27/update-93-dungeons-amp-lore

Update #92: 10 Realizations from a Purpose Driven Break



On Mar 16 I stopped working on Archmage Rises. I took a purpose driven break to rediscover my motivation. Here are 10 realizations that came out of walking away.

http://www.archmagerises.com/news/2019/4/13/update-92-10-realizations-from-a-purpose-driven-break

Update #91: Indie Dev Motivation



First, I show progress on the 3d dungeon generation. Then I talk about my motivation.

There is a dark side to creating. A toll. A price to be paid. It’s dark because creatives do not let it see the light of day. It remains hidden.

http://www.archmagerises.com/news/2019/3/16/update-91-indie-dev-amp-motivation

Update #90: Quick Status Update

https://youtu.be/ekOv5H2I_pM

Not much progress since the last update. I got sick and then went to Chicago for my eldest daughter, Claire's, dancing competition.

I asked on the forums if I should even bother doing an update and the consensus was its always good to be consistent even without much to say.