The Voice Update (1.18)

It took a while, but now our hero has a voice!
The 1.18 update includes six character voices (optional) and facial expressions for our one-eyed dungeon raider. We really feel the voices add a lot of personality. You won't have to listen to entire lines of dialogue, but you will hear vocal outings of the hero's emotional state.
Also: we've boosted the speed of the cyclic dungeon generator significantly. Milage may vary, but everyone should have their game start quicker. On top of that: the game now uses less memory, which will improve its performance on systems with less RAM.
As always: let us know what you think! And if you enjoy the game, it would be a great help if you write a review.
Thank you for playing Unexplored and for your continued support!
Here's the complete list of enhancements, changes and fixes:
MAIN CHARACTER ENHANCEMENTS
• Six voices (three male, three female)
• Facial expressions
CREATURE ENHANCEMENTS
• New, additional enemy sounds
CYCLIC DUNGEON GENERATOR ENHANCEMENTS
• Performance boost of the content generator
• Smarter prediction for special runs
• Smaller memory footprint
GAME BALANCE
• Reduces spawn rates of Nightmare Boars
• Reduces spawn rates of Big Beetles
QUALITY OF LIFE
• Item glints on pick up are now optional
• Large inventory remembers last selected slot when using a gamepad
BUG FIXES
• Fixes occasional crashes with splitting jellies
• Fixes possible crash on level change
• Fixes issues with special run music not properly starting
• Fixes reloading glitch
• Healing Water cures Deafness caused by potions
• Wind Stones can be dragged through shallow water
• Fixes visual bug with inventory texture
• Activates double-handed wield after throwing/breaking items
From beta:
• Fixes issue with combining items with a gamepad
• Fixes issue with the Vampire Lord not spawning
• After reading a tome the inventory slot is freed up properly
• Fixes issue with inventory slot connections with gamepad and a chest opened
• Sprites are not auto-targeted with a gamepad
• Poisonous water will not poison you after you drank an antidote
• Fixes some typos