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Ashes of the Singularity: Escalation News

90% off Ashes of the Singularity: Escalation

[h2]A massive-scale real-time strategy game[/h2][h3]Command entire armies on a dynamic battlefield. Conquer multiple worlds across several single-player campaigns; or play with your friends in multiplayer combat.[/h3][p][/p][p][/p][p]The human race has expanded into the galaxy thanks to the wonders of the technological singularity. You have become so powerful that you can manage vast armies across an entire world that provide you with an ever greater galactic empire.[/p][p]Now, humanity is under assault by a new enemy. Calling themselves the Substrate, they seek to annihilate the human race from existence. You, as an up and coming member of the Post-Human Coalition, must deal with both this new menace as well as renegade humans trying to lay claim to their own worlds.[/p][p]Play as the Post Human Coalition or their eternal foes the Substrate and battle for control of the galaxy. Experience maps of unprecedented size and detail with the unparalleled power of the world’s first native 64-bit RTS engine, Nitrous.[/p][p]Enjoy the game online with friends in ranked or unranked multiplayer mode or play it by yourself against a powerful non-cheating AI in skirmish or campaign mode. No matter what mode you play, strategy is the key: deciding what technologies to research, where to send your armies, how to manage your economy, and what units to construct are crucial to victory.[/p][p]Experience a massive-scale real time strategy game where you wage war across worlds with thousands of units. The conflict has escalated, and it’s time to choose a side.[/p][p][/p][p][/p][p][/p]

v3.31 Now Available

[h2]v3.31 Update for Ashes of the Singularity: Escalation [/h2][h3]Players can enjoy a new update that brings a new map and gameplay improvements[/h3][p]The latest update introduces a new map titled "Luna," designed for four players. This map features a central critical point, along with various optional paths that players can utilize to claim and hold territory on the Moon's surface.[/p][p]In addition to the new map, the update includes several quality-of-life enhancements. T1 units have been made slightly larger, which should help with visibility and selection during gameplay. The matchmaking system has also been improved, aiming to reduce wait times for ranked matches and enhance the overall multiplayer experience.[/p][p][/p][p]- - - -[/p][p][/p][h3]Ashes of the Singularity II: Wishlist Now [/h3][p]Additionally, we announced the newest installment in the series, Ashes of the Singularity II.  In this massive real-time strategy game, command vast armies fighting for control of entire worlds. Control the forces of Earth, the mechanical AI Substrate, or the enigmatic Post-Human Coalition as you battle across the solar system in single player, cooperative multiplayer, or completive multiplayer. After the technological singularity, only one form of life will survive.[/p][p]Add to your Steam Wishlist[/p][p][/p][p]- - - -[/p][p][/p][h3]v3.31 Ashes of the Singularity: Escalation Screenshots[/h3][p][/p][p][/p][p][/p][p][/p][h3]v3.31 Changelog:[/h3][p]New Map: Luna
This new map supports four players with a critical point in the center as well as various optional paths to claim and hold territory. Takes place on the cold, hard surface of the Moon.[/p][p]Units
T1 Units made slightly larger to make them easier to see and select.[/p][p]Multiplayer
Improved the matchmaking system to find ranked matches faster.[/p][p][/p][p][/p][p][/p]

Announcing: Ashes of the Singularity II

[h2]Highly anticipated sequel features larger battles, advanced units, and a new campaign to lead humanity against hostile AI takeover[/h2][p]Wishlist Ashes II Now[/p][p]Stardock and Oxide Games today announced Ashes of the Singularity II, the highly anticipated sequel to the groundbreaking, massive-scale RTS that redefined real-time strategy gaming a decade ago. Set to release in 2026, exactly ten years after the original, the game invites players to engage in strategic battles of unprecedented scale, depth, and intensity.[/p][p][/p][previewyoutube][/previewyoutube][p]In the original Ashes of the Singularity, players experienced revolutionary gameplay powered by the first-ever multi-core graphics engine capable of handling thousands of units simultaneously across maps the size of entire continents. The game's forward-thinking story envisioned a future dominated by sophisticated AI managing drone constructs to battle post-human factions for control over the solar system.[/p][p]A decade later, the battle grows, with the humans of Earth having a say in their own destiny. In Ashes of the Singularity II, players command the United Earth Forces, a powerful human alliance forged between NATO, China, and Russia, determined to reclaim Earth’s territories—including Australia and Africa—as well as vital outposts on planets and moons across the solar system, all previously overtaken by relentless AI and formidable Post-Humans.[/p][p]With a significantly expanded development team, Ashes of the Singularity II introduces an arsenal of advanced units and sophisticated gameplay mechanics. Players will experience greater strategic depth, intricate base-building dynamics, and intense skirmishes against intelligent computer opponents. A gripping story-driven campaign set in a chillingly familiar near-future landscape of 2031 ensures a captivating experience. Fans can also look forward to robust cooperative and competitive multiplayer modes.[/p][p]“Ten years ago, we set a new, literal benchmark for RTS games with massive battles and groundbreaking technology," said Brad Wardell, CEO of Stardock Entertainment. "With Ashes of the Singularity II, we’re raising the bar even higher, delivering strategic gameplay depth that RTS fans have always dreamed of.”[/p][p]While the gameplay and the production values have greatly improved since the original, the most obvious change in the sequel is the third faction: The humans.[/p][p]“Obviously, in the first game, the number one request was to have a human faction,” said Wardell. “Back then, we just couldn’t support having thousands of organic, walking, squishy people in the world and thus had to design in favor of machines. We’re really excited to bring the humans into the war and watch how they fare against the massive mechanical armies of the Substrate and PHC.”[/p][p]Developed by Oxide Games, renowned for their technological innovation, and published by Stardock Entertainment, the company behind the acclaimed Sins of a Solar Empire series, Ashes of the Singularity II promises to elevate the RTS genre once again.[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p]

Summer Sale: Up to 90% Off Stardock Games and DLC

Up to 90% Off Your Favorite RTS, 4X, Sci-Fi Strategy Games


[h2]Snag huge discounts on our games, dlc, expansions, and Windows PC software during the Summer Sale[/h2][p] Visit our sale page to view all products on sale

The Balance Update - Now Available

Major Balance Changes Now Available

We’re pleased to announce that a significant update is now live, introducing a series of balance changes aimed at enhancing your gameplay experience. This latest round of adjustments focuses on providing more strategic options and elevating the intensity of battles. With an emphasis on better differentiating the PHC and Substrate factions, these changes are designed to create a more engaging and dynamic environment for our dedicated players.

[h2]Clearer Distinction Between PHC and Substrate[/h2]
In our ongoing effort to foster a balanced and competitive atmosphere, we’ve implemented key adjustments that give each faction a clearer identity. PHC units now feature heavier armor, boosting their durability on the battlefield, while Substrate units benefit from faster shield regeneration, allowing for greater tactical flexibility.

[h2]Improved Unit Survivability[/h2]
We’ve conducted a thorough review of unit costs and survivability, ensuring that each unit feels impactful and rewarding to use. One significant change is the increased construction time for units, which enhances pacing and encourages thoughtful planning.

[h2]Map Adjustments[/h2]
We’ve also made noteworthy changes to the game maps. Frosthaven has been updated with additional Radioactives, providing players with more strategic resources, while Italia has been reconfigured to increase the distance between starting points.

[h2]Specific Unit Changes[/h2]
The unit adjustments are particularly exciting. PHC defensive buildings now have additional armor, making them more resilient, while the Artemis missile barrage has been retooled for more frequent strikes with a reduced cooldown. Key units like the Archer and Brute have received enhancements that improve their effectiveness and survivability in combat. The Hermies scout has also been given a boost with increased HP, and the Reaper now spawns more frequently, enhancing its presence on the battlefield.

Perhaps the most significant change comes with Substrate units. While they no longer have armor, they now feature much faster shield regeneration and higher max shields, allowing for greater resilience in battle. This shift encourages players to rethink their strategies and how they engage with these units.


[h2]We Value Your Feedback[/h2]
We’re eager for you to explore these changes and experience the new dynamics they bring to the game. Your feedback is crucial to us, and we look forward to hearing how these adjustments impact your gameplay. Together, let’s continue to improve and evolve our game!

View the full changelog here.