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Patch Notes Update 0.6.0 and 0.6.1 Team boarder options and other cool stuff!



Features
  • Added the ability to adjust the team border. You can now change the position, rotation, and shape of the border. Supported shapes are lines and circles.
  • Secrets





Changes:
  • Changed the Cavalry charge to deal more damage and knockback
  • Painters now try to dodge projectiles
  • Improved Knight fighting style. Shield should not get stuck behind its back now



Fixes
  • Fixed error that sometimes will lead to a crash in the main menu, when trying to play sandbox or campaign.
  • Team border now flips color when color setting has been flipped.
  • Fixed bug which caused units to behave strangely if the player pressed start before all units had been placed.
  • Removed UI button related control settings.
  • Removed red box on the text input in save custom level menu.
  • And a lot of other stability fixes which will hopefully reduce the number of crashes.


Performance:
  • Optimized highlights around units to use less CPU and GPU resources.
  • Improved UI rendering performance.
  • Minor improvements to in-battle rendering performance.
  • Decreased memory usage.
  • Performance should no longer degrade the longer you play.


Balance:
  • Increased the health of Zeus
  • Increased the attack speed of Zeus
  • Increased the damage of Zeus
  • Reduced jouster cost
  • Increased hp of the jouster
  • Increased turn rate of the jouster
  • Decreased movement speed of jouster (They don't fall out of the map as much now)
  • Jousters now deals area of effect damage when running through a crowd
  • Slightly increased the health of the Cavalry
  • Cavalry now deals area of effect damage when running through crowds
  • Decreased damage of painter
  • Slightly decreased attack rate of the Painter
  • Slightly decreased the health of the Painter
  • Slightly decreased the knockback of the Painter
  • Decreased damage of berserker
  • Slightly increased attack rate of spear thrower
  • Decreased ninja shuriken knockback
  • Slightly increased Jarl attack speed
  • Increased Jarl knockback against heavy units
  • Increased King knockback against heavy units
  • Increased weight of king sword
  • Slightly increased the damage, attack speed, and knockback of the Knight
  • Slightly increased Knight cost
  • Increased the attack speed of the Fan bearer
  • Slightly decreased the knockback effect of the Fan bearer
  • Slightly increased the accuracy of the Sarissa
  • Slightly increased the weight of the Shieldbearer
  • Slightly increased the cost of the Potion Seller
  • Slightly increased the size of the explosion of the Potion sellers potions
  • Increased the effect of the Potion sellers potion


0.6.1


  • Added a slow to the confusion effect of the Potion seller
  • Hopefully fixed infinite money bug


Make sure to restart steam and verify the integrity of the game files!


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