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Totally Accurate Battle Simulator News

Patch 1.0.7: Fixed Turkish language bug, unit voices and more!

Hello everyone! This will be our last patch for the year addressing some of the more pressing issues, we're of course still looking into the other bugs you have reported! :)

Check out what's next for the game on the roadmap.



[h3]Patch Notes: [/h3]
  • Fixed the issue where booting up the game while the OS language is set to Turkish causes the game to crash
  • Fixed an issue where some unit voice lines were not working correctly
  • Fixed issues where players were stuck in the loading screen when launching the game
  • Fixed an issue where adding more factions was not available during campaigns
  • Potentially fixed an issue where battles with limited factions carry the limits over to the next battles


Patch 1.0.6: Bug fixes

[h3]Thank you for your patience as we continue to fix bugs and improve the game[/h3]



Patch Notes - 1.0.6

  • Fixed an issue with Blind Mode where only one unit is visible or when multiple units behave incorrectly when either player changes the rule to blind mode
  • Fixed an issue where a player gets disconnected from quick match games when accepting battle configuration changes
  • Fixed an issue where the Wild West campaign does not load correctly
  • Fixed issue where the game wouldn't launch properly for certain languages


We are looking into the other bugs that have been reported and hope to have fixes for most of them soon :)



TABS and Back 4 Blood are headed to Game Pass this month

Back 4 Blood may be the successor to Left 4 Dead we've long waited for, and as a launch day arrival, logic dictates that I should be excited about its inclusion in Xbox Game Pass. But among October's haul of new additions, it's today's arrival of Totally Accurate Battle Simulator that interests me more.


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Patch 1.0.4: New animated trailer, bug fixes and information!

[h3]Hello everyone! We're happy to be back :)[/h3]

This patch and information update was meant to be released earlier than this but we had to wait for the Xbox release of the game to be approved before doing further patches to the Steam version.

This is mainly a bug patch, but fear not - we have some more fun stuff in store moving forward!
However, as stated before it will be a lot longer between updates now that the game is out of Early Access so it may be a while before we do any more content updates to the game.

We have updated the roadmap - and will also be doing some more announcements going forward about the future of the game and what to expect.

[h3]We also have a new animated trailer! You can see it here:[/h3]

[previewyoutube][/previewyoutube]

Patch Notes:
  • Fixed some more problems, in the UC and in battle, with the Blow Dart weapon
  • Fixed workshop issues
  • Fixed split-screen issues
  • Fixed issue with lost progress
  • Fixed multiplayer joining issues
  • Fixed issues with game pausing in menus
  • Fixed voice pitch for custom units
  • Added some missing icons in the UC


Patch Notes - 1.0.3

[h3]Thank you for being patient as we fix bugs! [/h3]




[h3]Bug Fixes:[/h3]
  • Fixed an unintended effect where the Devine Arbiter was invulnerable when shooting.
  • Fixed some problems with the Blowdart weapon.



[h3]Make sure to restart steam and verify the integrity of the game files! :)[/h3]