1. SCUM
  2. News

SCUM News

SCUM - Community showcase

[h3] Attention prisoners! It's time for this weeks crème de la crème of screenshots, videos and moments you guys came up with. So let’s dive in and see what your fellow prisoners have been cooking up — and no, we don’t mean human steaks… hopefully.->[/h3]



The jackass better hoof it.

"RGB squad can't hurt you, it's just a pigment of your imagination"
RGB squad:


This is what I think your reaction is when the community showcase blesses you with rays of positivity on a cloudy day.

Not sure what's going on here, but I'm pretty sure I'd like to be part of it.


This is Aljoša. All the other fish are scared of him. Aljoša has commited many atrocities in the name of his people. And as he gets better at it, they fear him more and more. He is a victim of his own success. Sometimes he is so lonely he could cry, but what's the point? Not a single person would care.

Not the video I was searching for, but I think it'll do.

Last thing you see before getting banned by Brada.

Girls taking their "visually unappealing" friend with them, so they look better in comparison when they go out.

If you already know that you're going to bite the dust, the least you can do is to go out in style.

"Yea I don't know about my neighbors"



Onto the next segment, dear convicts. Let's take a look what our drone managed to capture during your exotic ->

Guts, gore and glory. 9 teams, winner takes it all. Our boy Dr grant compiled the first week of SCUM Survival Showdown neatly into 30 minutes of pure insanity. You can see how the matches went down form each streamers perspective

[previewyoutube][/previewyoutube]

Forget the 100 men vs 1 gorilla debate, LOONEY offered us an answer to a much more intriguing question: Who wins, 100 Germans with spears or 1 mech? I'll give you a little hint, Ze solutions are PG.

[previewyoutube][/previewyoutube]

Last but not least, we have John _ Dominator with another story-time-esque video and he absolutely crushes it. There are some genuinely funny moments in here, but the story itself and the way it's presented is really it's strong suit. makes sure to give it a glance!

[previewyoutube][/previewyoutube]

That's it for this weeks transmission.
-Perito


Don't forget to follow us on our socials if you haven't already!
Facebook X/Twitter Instagram



SCUM - Development update #130

[h3] Attention prisoners! Since we're ever so kind, we'd like to make your Tuesday a little less miserable with this new dev update! [/h3]





The programming team has dedicated extensive and almost exclusive efforts to bug fixing over the past week. We know this might not feel like a lot to share, and we've seen some frustration about that, but given the current phase of development, it's crucial to ensure the game runs as smoothly as possible and has as few bugs as possible. This focus naturally results in an “all hands on deck” approach toward bug fixing.



The same applies to the level designers, who are also focused on cleaning up old and new bugs on the map. We understand when people question the point of posting these updates if there’s nothing new to add. Regardless, the point is to reiterate each week that the team is indeed working hard on the game and to reinforce our commitment to delivering the game within this quarter!



The animators are working on new cinematics and are also heavily focused on bug fixing.

The hard surface team has been improving the materials for the raft and refining the physics on the vehicles. They’re also creating a new mesh and textures for the tractor tires.

The soft surface team, along with the 2D team, has been focused on testing and bug fixing the UI.



Our sound team has been focused on bug fixing, NPC voiceovers, a new unconsciousness soundscape, and other sounds for specific actions.



As always, nothing new to report here.



The game design team is also focused mostly on bug fixing. Not much else to add here.

___

Let's move on to the next segment — let’s hear some of your questions, concerns, and suggestions from last week:

  • We're preparing a lot in that regard, so make sure to stay tuned. You’ll see more very soon — prior to the release of 1.0. We’ve even reported on some of it in previous dev updates!


  • We’d like to take this opportunity to shed some light on this sentiment, as it’s a recurring one. We’re not putting out anything before we hit 1.0, which is why you may feel that we aren’t giving the game the attention it deserves. This couldn’t be further from the truth — the team is working incredibly hard to deliver 1.0 on time, and we can’t wait for you to sink your teeth into it.


  • That actually sounds like an awesome idea — a trader outpost in the middle of the water that can only be accessed by boat. It doesn’t even need to be a trader; it could be a special POI. It’s definitely not out of the question.


  • The behind-the-scenes videos are in high demand, and we’ll make sure to release a new series before the 1.0 launch. We just need to ensure we don’t disturb our awesome devs too much from their work — but I imagine they’ll love to appear once they find out people want to hear from them! :)


  • Funny as that would be, there is no correlation between the anti-cheat system and Twitch. Honestly, it would make more sense than the actual reason they banned our account. To give credit where it’s due, they didn’t ban us last week and we held a great stream, which you can watch here.


That’s it for this week, prisoners. See you in the next one! For more SCUM content, be sure to keep an eye on the following platforms:

Facebook X/Twitter Instagram

Fratman

SCUM - Community showcase

[h3] Prisoners! Make sure to enjoy this week's Community showcase before someone takes it down for no reason whatsoever! [/h3]



Heartbroken and jealous that I wasn't invited over for dinner :frown:

Drop the 'S' and we'll know you've named the island after yourself...

Damn guys you're really making me hungry this week with these screenshots.

Summer pre-season on the Croatian coast be like...

How an average Slavic high-school get-together looks like.

Someone had a fun night...

..and this guy was obviously a part of it.

Not saying anything, but there are a lot of pink colored vehicles here...

Now this is the right way to wait for 1.0!

How that 10/10 dating app baddie greets you when you arrive at 'her' home!

And last (but definitely not least)...



Hope the author of this masterpiece doesn't flag this as copyright infringement...

___

Now that the screenshots are out of the way, here's a quick look at what the community has been up to on YouTube!

First up, we have Dr. Saico Gaming with a chill video of him doing some quests, looting, shooting and surviving - great to share to people that like singleplayer and survival games.
[previewyoutube][/previewyoutube]

Here's the team from the ZTE Australia server with another awesome event, showcasing their creativity and ingenuity with their own in-game events! Nice job, people!
[previewyoutube][/previewyoutube]

To top it all off, we have InexusHD with a kick-ass compilation of...kicking ass! There's no better way to say it, so make sure to give him a look!
[previewyoutube][/previewyoutube]


That's it for this week! Hope to see you in the next one!

Fratman

Don't forget to follow us on our socials if you haven't already!
Facebook X/Twitter Instagram

SCUM - Development update #129 & Important announcement

[h3]Howdy ho fellas! Hope y'all had a wonderful weekend. It's time to keep you updated on what we have been up to so let's get right into it-> [/h3]

But before that an important announcement. As we have announced a new anti cheat system was supposed to release this month. As you can see by usage of the word supposed to, unfortunately more technical difficulties arose than we expected and to ensure it is tested properly we decided to postpone it for a couple of weeks. After all we all want this new anti cheat to work the best possible when it releases.





Our programmers have shifted their focus more on bugfixing and optimisation this time around, but that's not all. They are working on further imrpovements for overall lighting and reflections, debugging puppets, polishing NPC's and doing some tweaks to the clothes' wetness logic.



Besides doing bufixing, the level design team has also been delving into some bugfixing. Followed by, you guessed it - more bug fixing.



Our Animators have laid down their weapons and are now working on the new trailer, testing some new visuals for the male characters' locomotion and the fixing of the bugs, of course.

The Hard surface team is dedicated to optmising the query for the Big Raft, improvements for vehicle shapes and the quest book and also doing their part, when it comes to bugfixing.

Soft surface is working on cloth items making their mesh look better when they've been put on the floor while continuing to prepare assets for the trailer.



The sound team is doing some tweaks to the knockout and forest soundscapes, bugfixing.



The usual - hunting cheaters and bugs, testing, anything but resting.



The design team has been making some adjustments for the famepoint system. And we cannot forget to mention bugfixing too.


___

Onto the next part, let's see your impressions from last week;

  • These are some nice ideas and we do want do make it possible to plant an apple tree here and and orange tree there eventually. These elements are pretty draining perfomance wise, though, which is why we'll be looking into that more after the full release.


  • There will be some additions to the squad system, just not the ones you have suggested. The ideas are pretty good though and we might consider something similar, eventually.


  • It's hard to say, due to the technical limitations that would pose a problem with implementing such a feature. For now we're focused on things we can deliver.



  • Well, the Seaplane is already on its way to you and you can rest assured we will continue to support SCUM after the 1.0 release, which includes new content as well.


  • Efficiency is key to survival and one cannot afford to waste recources like that if they intend to see the next day. The animation is also quite funny. The Trazan method is here to stay.


___

This wraps up this weeks transmission. For more SCUM content, make sure to keep an eye out on the following platforms:

Facebook X/Twitter Instagram


-Perito

SCUM - Community showcase

[h3] Attention inmates! Your (bi-)weekly portion of SCUM-community-content is freshly baked and ready for you to consume. Open wide -> [/h3]



"...and then I handed him a bow and arrow and said 'you got this, bro.'"

I had to take a back seat when I saw this one

A friend of mine had the same weird looking toilet at home. I wonder why we lost touch...

There's something oddly sexual about this

Cultists gon do what culstits do

Americans as soon as they get hit by a heat wave. Time to teach that sun what freedom means.

This is what happens when you throw some optimized spawning system into a crowd of SCUM enjoyers

Someone call PETA

Bojack over here should probably lay off the horse...

Makin' my way downtown, with my boi, makin' dildo spears, searchin' for toys!






....






.....Oh.








You're still here??







Fiiiiine, here are some clips or whatever...

First up, we have Gilsrand with a true gem. Short and sweet, with twists and turns, he delivers a story that is going to sound familiar to any of us. Two clans at odds and one needs to go. Give it a look, it's really worth checking out!
[previewyoutube][/previewyoutube]

Maybe I'm a bit of a sadist, maybe it comes with working for Tec-01 and I'm not to blame, but I sure do enjoy these streams of inexperienced players trying their hardest not to become a poorly fed snack to the local pack of wolves and failing miserably. Jokes aside, it's rewarding just to see someone else being quite lost and then getting their bearings in SCUM.
[previewyoutube][/previewyoutube]

To top it all off, we have GrandRiser taking his friends on a bunker tour. He really is that friend, who say's "I know a place" and then takes you to an abandoned underground facility, filled with horrors beyond comprehension.
[previewyoutube][/previewyoutube]


That's all Folks! Till next time!!

-Perito over and out

Don't forget to follow us on our socials if you haven't already!
Facebook X/Twitter Instagram