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SCUM News

SCUM - Development update #80

[h3] Hello all, happy Monday! Yeap, you already know it is time for another Dev update! A lot of work is being done, some if it still from last week which will show that it takes time to build up features. In any case check it out! [/h3]



  • Memory optimizations.
  • Working on movement rework.
  • Working on NPC vehicle combat.
  • Bugfixing.
  • Adjusting weapons for NPCs.
  • Working on squad probation system.
  • Working on quest system.


  • Reworking some POIs.
  • Optimizations.
  • Bugfixing.


  • Riot suit skeletal mesh.
  • Working on SKS animations.
  • Working on armed NPC models.
  • Working on new concept art.
  • Working on quest assets and UI.
  • Working on modular cruiser bike parts.
  • Working on modular tractor parts.
  • Working on the new trailer.


  • Voice over events transcript.
  • Recording sessions.


  • Responding to player inquiries.
  • Player insights surveys
  • Hunting and banning cheaters
  • Steam general discussion and bug reports
  • Testing of upcoming features
  • Various bug reports


  • Working on new GDDs.
  • Working on quest design.


SCUM -Development update #79

[h3] Hey everyone! Hope you are all good! With another start of the week, of course, comes another Dev update! A lot of things to get excited about, so check out what the team has been up to! [/h3]



  • Optimizations.
  • Working on movement rework.
  • Working on NPC vehicle navigation.
  • Bugfixing.
  • Adjusting weapons for NPCs.
  • Working on raid protection system.
  • Working on quest system.


  • Reworking some POIs.
  • Optimizations.
  • Bugfixing.


  • Reworking the snow biome.
  • Working on SKS animations.
  • Working on armed NPC models.
  • Working on new concept art.
  • Working on quest assets and UI.
  • Working on modular cruiser bike parts.
  • Working on modular tractor parts.
  • Working on the new trailer.


  • Recording new sounds.


  • Responding to player inquiries.
  • Player insights surveys
  • Hunting and banning cheaters
  • Steam general discussion and bug reports
  • Testing of upcoming features
  • Various bug reports


  • Working on new GDDs.
  • Working on quest design.


SCUM - Development update #78

[h3] Hello everyone! Hope you are all good. As is every week, the team has been working hard. What exactly on, you can check out here! [/h3]



  • Memory optimizations.
  • Raid protection system.
  • Resolving server crash issues.
  • Movement rework.
  • Adjusting weapons for new NPCs.
  • Bugfixing.
  • Rager armor parts.
  • Vehicle panel functionality.
  • Implementing quest UI.


  • Optimizing shaders.
  • Tweaking POIs.
  • Reworking some POIs.
  • Bugfixing.


  • Reworking snow textures.
  • Optimizations.
  • Working on SKS animations.
  • Working on NPC models.
  • Adjusting vehicles to the modular system.
  • Working on new trailer.


  • Sound editing.
  • Recording sessions.


  • Responding to player inquiries.
  • Player insights surveys
  • Hunting and banning cheaters
  • Steam general discussion and bug reports
  • Testing of upcoming features
  • Various bug reports


  • Working on new GDDs.
  • Working on quest design.


SCUM - Development update #77

[h3] Hello everyone! Looks like another Monday, which we all know means another dev update. Check out what the crew has been up to the past week. [/h3]



  • Working on the weather controller.
  • Working on prisoner movement.
  • Bugfixing.
  • Working on quests system.
  • Encounter manager improvements.
  • Reworking weapons. (preparation for new NPCs)
  • UI backend.
  • Working on telemetry.


  • Tweaking encounter zones.
  • Shader optimizations.
  • Tweaking POIs.
  • Texture optimizations.
  • Bugfixing.


  • Working on landscape shaders.
  • Working on new weapon animations.
  • Optimizing assets.
  • Working on the new trailer.
  • Working on new graphic assets.
  • Working on bringing back rest of vehicles.
  • Working on character locomotion.
  • Bugfixing.
  • Working on new clothing.
  • Working on NPC models.


  • Recording sessions.
  • Sound editing.


  • Responding to player inquiries.
  • Player insights surveys
  • Hunting and banning cheaters
  • Steam general discussion and bug reports
  • Testing of upcoming features
  • Various bug reports


  • Working on new GDDs.
  • Working on quest design.



SCUM - Development update #76

[h3] Hello everyone! Happy Monday! As is tradition, we are back with another Dev update. More polishing, bugfixing and starting the groundwork for some of the long awaited features. Check it out! [/h3]



  • Bugfixing.
  • Code review.
  • Working on weather controller.
  • Encounter manager improvements.
  • Reworking weapons. (preparation for new NPCs)
  • Working on telemetry.
  • Bugfixing.


  • Tweaking encounter zones.
  • Shader optimizations.
  • Tweaking POIs.
  • Texture optimizations.
  • Bugfixing.


  • Adjusting lighting.
  • Working on a new trailer.
  • Working on new graphic assets.
  • Working on bringing back rest of vehicles.
  • Working on character locomotion.
  • Bugfixing.


  • Audio recording sessions.


  • Responding to player inquiries.
  • Player insights surveys
  • Hunting and banning cheaters
  • Steam general discussion and bug reports
  • Testing of upcoming features
  • Various bug reports


  • Working on new GDDs.
  • Working on quest design.