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SCUM News

SCUM - Hotfix 0.6.16.41064

[h3]Another hotfix, so many hotfixes that you can't really complain you are cold this winter. Check it out! [/h3]



  • Fixed the issue where the render resolution would be set at 10 for some users.
  • Fixed the bug where lights on vehicles would turn off after you exit the vehicle.
  • Fixed the bug where suicide puppet would continue laughing and beeping after he was killed and detonated.
  • Fixed the issue where the motion sensor detonator and laser detonator wasn't possible to be placed on mines.
  • Fixed the issue with lockpicking where on initiating the lockpicking it would cause the screen to go dark and cause lock to be invisible when inside the lockpicking minigame.
  • Fixed the bug where initiating eat or eat all options would make the item disappear completely. - If you're still having issues with this, please try deleting your local SaveFiles folder.

SCUM - Hotfix 0.6.15.41064

[h3]Hey everyone we are back with the hotfix, we are continuing the optimizations streak. Here is what we got and we will have more news for you soon! Check it out - > [/h3]





  • Fixed the bug where it was able to place multiple cabin doors on one location.
  • Fixed wrong caption on desert ghillies.
  • Fixed the bug where quick access was not saved after relog.
  • Fixed the bug where sound wouldn't stop playing after exiting to the main menu.
  • Minor fixes and improvements for settings menu.
  • Fixed the bug that could cause player to get stuck when opening/closing vehicle door.
  • Fix the bug where resolution was being displayed incorrectly in the settings menu.
  • Fixed the bug where voice chat volume slider would not show up.
  • Fixed the bug that prevented prisoner from dropping an item in hands while drinking from some water containers.
  • Wells can now be damaged with all damage sources.
  • Further server optimizations.


[h3]Known issues: [/h3]
  • If you try to equip a backpack whilst sitting inside the vehicle and having a backpack equipped, your backpack will disappear.
  • If you try to drop a chest out of the vehicle by using the "Drop" interaction or dragging it out of the vehicle while sitting in the vehicle, the chest will be inside of the car. To temporary fix this issue move the vehicle a bit, and drag the chest around while near the vehicle you removed it from.
  • Some players might experience lower render resolution on startup and will need to increase it again in settings.


  • 9mm ammo can now be stacked up to 30 bullets per stack
  • Reduced damage to footwear.
  • Reduced energy and water consumption rates.
  • Removed unusable items from the spawn pool.
  • Disabled interaction while aiming down the sights and scoping, preventing player to get stuck in some cases.


Updated server restarts!

[h3]Hello everyone we have an announcement for you. [/h3]



As another wave of optimizations for the game we have decided to increase the frequency of server restarts on the official servers. The times are showed locally for each server region:

Restart times are now:
  • 04:00/4am
  • 10:00/10am
  • 16:00/4pm
  • 22:00/10pm


See you soon in the hotfix!

SCUM - Patch 0.6.14.40657

[h3]Hello everyone, guess what? Yep time for another update. We have some new content for you and another round of optimizations. Check it out! [/h3]




So we are doing another round! We heard your feedback and did another round of optimizations. Won't bore you with the technical details and boring nerd stuff, but you should be seeing a much better performance after this update. As always we are constantly monitoring your feedback and adapting it to development. Oh and it might've been crucial for something in the future but who knows.



Let's start with the new POI. What is a civilized area without all the junk. And that junk needs to go somewhere.







This new POi situated in the B0 sector is a perfect place for scrap junkies, hoarders or just people that love that ominous feeling during the night.







Right you all always have new things to request don't you? Fine we are here to please. You've got your gun racks to store your weapons but it still didn't satisfy that gun nut aesthetic itch. Well here are some wall mounts to hang your items on. Feel free to hang that shotgun right at the front door just so no visitors don't get any funny ideas.



Smooth , slick and cool it is time to put your own deadly flair on your walls.



Here is the big one. We have completely revamped the settings system. The first thing you will notice is the new UI.



It is much more streamlined and better looking right now and makes the access to your settings easier.
As for the settings themselves we have added a bunch of new options, streamlined the others and had a little tinkering in the back end of things. The result is not only better performance on the client side, but gives us more control over the graphics to optimize the setting variability depending on the quality you want to set on your PC.


  • Fixed wrong names on some items.
  • Fixed the bug where the clouds would not update on weather change.
  • Fixed the bug when splitting stack of bullets would show incorrect ammo count.
  • Fixed the bug where blurry textures would show.
  • Fixed the bug that prevented players to claim kills if the victim already respawned.
  • Fixed the bug on the M1 Garand clip when dropped.
  • Fixed the bug where the whit dot was shown in 3P when aiming the bow.
  • Fixed the bug where damaged inventory items would not display damage correctly.
  • Fixed the bug where painkillers and food repulsion would sometimes not load properly.
  • Fixed the bug where sometimes other prisoners would not be visible.


  • Increased text contrast on photo mode UI.
  • Repair interaction is no longer shown as selectable while the player doesn't have a repair tool available.
  • Raincoat water collector now has more health.
  • Baseball bat with spikes can now be made with the Blazebat.
  • Tweaked the materials needed for several BB elements.
  • Tactical gun holsters will now drop rags instead of animal skins when cut.
  • Tweaked the firearms damage.
  • Construction gloves have been swapped with Insulating gloves in cargo drops.
  • Inventory can now be accessed in vehicles by pressing TAB.
  • Oysters are now edible.
  • Improved the vehicle camera performance on low fps.




You might've seen that we are on sale right now with the ongoing Steam sale. Well we have also been nominated for the labor of love category, so if you could head over here and vote for us we would really appreciate it. Enjoy and see you in the next one.




SCUM - Hotfix 0.6.13.40038

[h3]Hey everyone it's that time again. New hotfix is live so check it out! [/h3]



  • Fixed the bug where the physics of vehicle collisions would mess up.
  • Fixed the bug where weapon rack could not be repaired.
  • Fixed the wrong skewer meat metabolism caption.
  • Fixed the bug where weapons would sometimes glow after you take them from the weapon rack.
  • Fixed the bug where animal corpses would have a huge collision box around them.
  • Fixed the bug where player could not strain the bow when strafing in First person.
  • Fixed the bug where the toolbox would not despawn even though it has 0 usages left.
  • Fixed the bug where if you would grab an item in hands while in vehicle it would despawn the item.
  • Fixed the issues with 2 wheel vehicles.
  • Possible fix for the lag spikes.


  • Upgrading to brick and concrete walls now require advanced engineering skill level.
  • Cooked vegetables can now only be cooked in cooking pot.
  • Rain collector items can now be maintained like chests and will not disappear until the expiration time reaches zero.
  • Adjusting bomb defusal sensitivity in the options menu now also affects the killbox locks minigame.
  • Gun powder now despawns when it reaches 0 usages.
  • Improved network performance.