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SCUM News

SCUM - Development update #82

[h3] What better way to kick off another week than with a fresh new dev update! While some of these will look familiar to those that'd read the previous update, there are some exciting new tidbits the team here's been cooking up! [/h3]



  • Additional work on the raid protection system.
  • Working on movement rework.
  • Working on NPC functionalities.
  • Working on quest system.
  • Bugfixing and polishing .


  • Reworking settlements.
  • Window rework.
  • Optimizations.
  • Bugfixing.


  • Working on graffiti.
  • Working on a weapons rework.
  • Working on SKS animations.
  • Working on armed NPC models.
  • Working on new concept art.
  • Working on quest assets and UI.
  • Working on additional Rager parts.
  • Working on modular tractor parts.
  • Working on a new trailer.


  • Working on denoising of existing samples.
  • Bugfixing.


  • Responding to player inquiries.
  • Hunting and banning cheaters.
  • Steam general discussion and bug reports.
  • Testing of upcoming features.
  • Various bug reports.


  • Working on localization updates.
  • Adjusting new dirtbike attachments.
  • Preparing new vehicles.
  • Working on quest design.

SCUM - Development update #81

[h3] Hey hey everyone. Yet another start of the week and with a proper Dev update this time as well! Check out what the crew has been up to! [/h3]



  • Optimizations.
  • Working on movement rework.
  • Working on NPC AI behavior.
  • Bugfixing.
  • Adjusting weapons for NPCs.
  • Working on dropship movement and deployment system.
  • Code review.
  • Resolving issues on the dirtbike.
  • Tweaking raft parameters.
  • Working on quest system.


  • Reworking some POIs.
  • General optimizations.
  • Shader optimizations.
  • Memory optimization.
  • Bugfixing.


  • Reworking foliage.
  • Working on SKS animations.
  • Working on the new trailer.
  • Working on new concept art.
  • Working on modular sportbike.
  • Working on modular quad.
  • Work on new quest items.
  • Working on NPC character models.
  • Working on dropship model.
  • Cleaning up source files.
  • Bugfixing.
  • Working on quest animations.


  • Bugfixing.


  • Responding to player inquiries.
  • Player insights surveys
  • Hunting and banning cheaters
  • Steam general discussion and bug reports
  • Testing of upcoming features
  • Various bug reports


  • Working on new GDDs.
  • Working on quest design.


SCUM Support migration



[h3]Hello everyone, some big news for you all! [/h3]

We are excited to announce that our support system has been upgraded! With the new page you will find all the information needed when you find yourself in a bit of trouble. From FAQ, troubleshooting common issues and expanded direct support.

For those of you with active tickets on the old system you will need to create a new ticket on the new page, as the old one will no longer provide responses.

You can find the new support page here:


Thank you for your attention, until next time! (sooner than you think)

SCUM - Hotfix 0.9.522.83442

[h3]Hello everyone, hotfix is here and it could not come soon enough. Check it out![/h3]



  • Fixed the issue where chests or other large containers would not load its contents if there were a lot of items inside.
  • Fixed the issue with wrong backpack grips.
  • Fixed the issue that broke motorbikes.
  • Fixed the issue where workbenches disappeared when used.
  • Fixed the issue where puppets would spawn on player location when all potential spawn points are invalid.
  • Fixed multiple level design issues.
  • Fixed the issue where Raymond Boots would clip through.
  • Fixed the issue that could cause a server crash on login.


  • Lockpicking logs will now include door owner steam ID just like chests do.


[h3]Known issues:[/h3]
  • Some textures on motorbikes might be broken.
  • There will be long loading time on BB storage shelf sometimes if filled with massive amount of items.

SCUM - Hotfix 0.9.521.83239

[h3]Hello all, hope you did not think we will leave you on the weekend without a hotfix? Of course not, so let's get to it! [/h3]



  • Fixed the issue where interacting with BB elements while they are being upgraded could cause a crash.
  • Fixed the login server crash issue.
  • Fixed the issue where Laika window wipers would glow in the dark.
  • Fixed the issue where some localizations got messed up.
  • Fixed the issue where you could not sell some items when you should.
  • Fixed the issue where cargo drop doors would not replicate properly (would stay closed visually).
  • Fixed the issue where the fishing rod would not extend properly.
  • Fixed the issue where hazmat suit had broken textures.
  • Fixed the issue where #mapteleport and #showzombieslocation were not available to admins.