Update 1975: Oceanside 2.0 & SALE!

Hello agents and welcome to update 1975! This update brings a complete remake and graphical overhaul of the classic Oceanside map and many fixes behind the scenes to make your Intruder experience better than ever!
[h3]Steam Daily Deal 25% OFF SALE![/h3]
Intruder is on sale June 3rd and 4th thanks to a Steam Daily Deal! Get it now while the sale is going on!
https://store.steampowered.com/app/518150/Intruder/
[h3]New New Oceanside[/h3]

Once again, Oceanside gets an update and looks better than ever! From the package rooms to the rooftop putting green, every part of the map has been remade. Thanks to Daniel, Matt, and our SBA play testers, Oceanside truly feels like a coastal resort destination!

Just because it feels like a vacation doesn't mean you can let your guard down! The intruders will arrive in the usual spot so get ready and rig those rooms! You'll notice the layout feels familiar, and many of your favorite routes are still there. Guards should feel safer inside the building with the tinted windows, and intruders will have to put their best sneak on with the limited cover outside.
Asymmetrical equipment is also being tested on this new version with Intruders having pistols only (but with one sniper at spawn). Let us know how this balances the map in your matches!
We could post a dozen pictures here, but if you want to experience it yourself, the best way would be to play it yourself so hop on in!

[h3]Quality of Life Changes[/h3]
As always, we strive to make Intruder more fun and fair to play! These changes aren't necessarily new content, but are aimed at making Intruder a better experience.
Changes:
- New options/settings system - all options/settings reset so make sure you change your settings back to what they were!
- Server browser filters are now saved.
- Room creation options are now saved.
- Small performance enhancements in the room creation menu when the user has subscribed to lots of maps.
- Add new mute-on-lost-focus setting - This mutes the game when alt-tabbed.
- Add autobalance to the end of the practice round.
- Confirmation popup when exiting the game.
- Add cancel and reset buttons to the keypad.
- Votekicks are restricted to teams, can't dodge votes, can't rejoin for x minutes.
- Manta now full-auto by default.
- New changelog and version-check popups.
- Agent mute states are now saved - This carries over between matches and for the rest of time, or until you unmute them... whichever comes first.
- Internal changes nobody is ever going to notice... or will they?
Bugfixes:
- Fix Shrike laser going through walls and other geometry
- Fix shotgun damage dropoff bug where players had 0 hp but were still alive
- Fix duplicate resolutions in options
- Fix HUD unhiding when left clicking
[h3]Community Maps Highlights[/h3]
Phil's Gas
Fan's of "Phil Maps" like Phil's Tower and Phil's Office will be delighted to hear there's a new Phil Map in town: Phil's Gas!
Check it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=2487216496

[h3]DiD yOu KnOw ThAt!?[/h3]The rooftop putting green on Oceanside includes real golf balls that you can shoot, go for a hole in one!
Thanks again to all the dedicated agents of Secret Base Alpha who tirelessly test these updates before they are ready to go live. As usual, drop into our Discord server at https://discord.gg/superbossgames for more about updates and development as well as info about events and tournaments! Stick around for a bit and you can join Secret Base Alpha too, we'd love to hear what you think!