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Intruder News

Update 1867: 20 Player Last Man Standing Mode & Important bug fixes

Hello agents and welcome to update 1867! We've got some great updates to LMS and some fixes to a few critical bugs. Check it out the details below:

[h2]Last Man Standing updates[/h2]
  • 20 Player LMS rooms!
  • Now has the Shrike, shotgun, bloon cams, and other gadgets

[h2]Changes & Fixes[/h2]
  • Fix for unlocks not properly equipping/settings saving
  • Fail safe in case of the "Match Summary Stuck" bug
  • Fixes to avoid dying or dealing team damage at the very beginning of rounds
  • New popup system
  • Tutorial is forced for new players (you can leave at any time)
  • Timer fixed on Oceanside
  • Fixed bug where shotgun would reload an extra shell even when empty
  • Removed million jump glitch on Cliffside desks
  • Added MapModeSettings.ignoreSwimmingBelowLevel if you want to make a culvert
  • Slowmo command correctly allows you to go down to 0.1 speed again
  • Riverside LMS fixed to not have B1 Hack shutters

Hotfix Update 1855

  • Fix for slipping on Mountainside roof zipline
  • Fix for spectator player infos missing on 20 player rooms

Update 1854: Riverside B1 Hack-Asymmetry, 20 player Mountainside!



Hello agents and welcome to update 1854! This update brings hack mode to Riverside for the first time ever! It's the most asymmetrical and challenging mode ever on the map. We've also got 20 player Mountainside rooms up for testing, and more!


[h3]Riverside: B1 Hack - an asymmetrical assault[/h3]



The guards have gone digital! Instead of guarding a physical package, the guards now have to guard digital files... on physical terminals. Luckily, B1 has also been updated to include shutters and other security systems that can be used to block off access to any intruders! If the intruders hack 3 of the 4 computer networks, however, they have all the intel they need and can consider their mission a success!

[h3]Upgraded security room[/h3]

As seen in the picture above. The security room in B1 Hack has received a big upgrade. The large buttons on the security desk till activate shutters on the garden side of Building 1. Guards will need to use these new tools if they plan to win!

There are 2 shutters to close from the security room:
  • Upper Hall Window - Prevent intruders from seeing through the 2nd floor hall from garden rocks
  • Front Entrance Windows - Prevent intruders from breaking in at the ground level


Hack Monitor:
The new hack monitor board will help the security Guard know which networks have been hacked throughout the building. As a network gets hacked, its screen will change from blue to green.


Other permanent shutters:
You'll notice that Building 1 has been locked down by the guards more than ever. Because of this, certain routes are no longer valid, while others have gained significant importance.
  • Skylight Windows - Prevent intruders from dropping in through the roof
  • Rafter Windows - Prevent intruders from sneaking in from the top of the bridge


There are 4 networks to hack:
  • Alpha - Work Area A, Break room - 6 Hacks
  • Bravo - Conference room (2), Janitor's Closet - 10 Hacks
  • Charlie - Front Desk, Waiting Area - 6 Hacks
  • Delta - Security (2), Print Room, Office 3, Executive Office


[h3]Asymmetrical Equipment[/h3]

Guard and Intruder on Riverside Hack B1 have very different equipment sets this time around. Many player wanted to try more asymmetrical game modes so this seemed like the perfect mode to try it out. On both teams you will notice the ammo is much more limited. Conserve your bullets and shoot only when needed!

Guard Equipment:

All guards start with a Shotgun as primary and Shrike pistol. They lack concussion grenades and smoke grenades, but have a CS Gas.

For extra firepower. Guards have 2 SMGs available in the security room. Make sure to use them!


Intruder Equipment:

Intruders are much more limited this time around. They have no SMG and their Panther pistol only has 15 shots. They do however get binoculars and 2 smoke grenades at mission start. Communication and team play is key to winning as Intruders in this mode. If you can manage to get into the B1 security room, you can also snag an SMG if Guards did not take them yet.



Play B1 Hack:

Riverside B1 Hack is available for all players. Just choose it from the map select screen in when creating your rooms!



[h3]20 Player Mountainside Rooms![/h3]

We're now testing Mountainside 10 v 10 rooms! Large maps like Mountainside lend themselves to higher player counts and this a perfect time to try it out. These rooms may be up for a limited time depending on bugs/server load, so try it out now!



[h3]Bugfixes and New Additions[/h3]

  • Cliffside Clipping - Patched a spot where players would sometimes fall through the floor
  • Scrunched Leaning - Players can no longer lean while their legs are scrunched
  • Water Volumes - Mapmakers can now use volumes for water instead of the default water level
  • Level Loading - Improved feedback when loading into a new level
  • Room Info - Room info now appears in the team menu during a game
  • Asia Servers - Asia servers have been fixed, rooms hosted in Asia should work again
  • Full Room Error - Now displays a proper message when trying to join a full room
  • UI Fixes - General Changes to make the UI consistent and easy to understand


[h3]Map Maker Additions![/h3]
REMEMBER TO ALWAYS BACK UP your projects before upgrading!

  • Dying to put a pool on your map? Water volumes can finally be made! Use the new WaterVolume component
  • An activator can now be triggered when a network is completely hacked
  • An activator can now be triggered when a briefcase is taken to the goal
  • Lots of new editor features


[h3]DiD yOu KnOw ThAt!?[/h3]Thanks to it's medium size and light loads, the shotgun has no weapon sway, even when you're low on energy!


Thanks again to all the dedicated agents of Secret Base Alpha who tirelessly test these updates before they are ready to go live. As usual, drop into our Discord server at https://discord.gg/superbossgames for more about updates and development as well as info about events and tournaments! Stick around for a bit and you can join Secret Base Alpha too, we'd love to hear what you think!

Grenades event over - Please update/verify cache to version 1820

- The default equipment grenades were reverted back to normal
- The goober grenades can be available to map makers in the future

Thanks for a fun April Fool's Day! New update coming out this weekend.

https://superbossgames.com/chat

Update 1842: New Gadget Testing!



Hello agents and welcome to update 1842! From the Intruders' secret labs comes a new and exciting gadget with the potential to redefine how intruders intrude!

[h3]Goober Grenade[/h3]
While working in their secret laboratory, the intruders accidentally dropped a grenade into their top secret Goober Goo! While the explosives were rendered useless by the goo, they found that it gave the grenade amazing bouncing abilities!

While this accidental discovery was kept top secret, the guards were able to extract some footage of Goober Grenade tests and replicate the gadget.

------Recovered Footage From Goober Testing------





[h3]Test the Goober Grenade Before it is too late![/h3]
Now that both teams have their hands on Goober Grenades it is only a matter of time before their use is outlawed by international law! All Agents are required to report to their posts in order to fully test the power of this new gadget effective immediately!