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theHunter: Call of the Wild™ News

Community Update

[h2]Happy Friday, hunters![/h2]

It’s been a good week for news and updates!
  • The new DLC was confirmed as the Modern Rifle Pack
  • The desired release date of Tuesday 22nd for all platforms was shared
  • We revealed the first weapon: the ZARZA .22LR!
What to keep an out for next week:
  • The next weapon in the pack will be revealed on Tuesday’s stream
  • News about another little performance improvement feature we’ve been working on
UPDATED! Browse the known issues list, here.

UPDATED! Read the MRP preliminary patch notes, here.
  • Now includes information about the adjustments to the Kullman .22H!



More information!

Community Update

[h3]Howdy, hunters![/h3]

As promised, today we’re excited to provide you with:
  • A preliminary patch notes list for the newest update coming in February. Date announcement coming soon!
  • An updated Known Issues List.


We also want to let you know that The Hunting Lodge stream will be starting at a new time of 1800 CET / 0900 PT. Same day, same channels!

To read the preliminary patch notes, click here!

To browse the updated known issues list, click this link!

🎧 While you’re checking those out you can listen to the Mississippi Acres Preserve OST on Spotify.

More information!
- Customer Support: [email protected]
- Tell us what you loved or otherwise about Mississippi. Help us out by writing a Steam Review on the DLC page!

Community Update

[h3]Hello, hunters![/h3]

Your feedback and recommendations have not gone unnoticed! We’re working on addressing a number of items mentioned; here are a couple we’ll be shipping in February!

Rain, rain, go away: the designers have made some tweaks to the weather system! The likelihood of rain will be lower while still maintaining the desired vibe and aesthetics.

🛶 Just around the river bend: we’ll be implementing point-to-point transport sites along the riverbank in Mississippi Acres Preserve. At present, they won’t be visible on the map but that is something we will be addressing a little later this year.


On top of the above:
  • We’ll share the preliminary patch notes for our next release, plus an updated known issues list, alongside next week's update.
  • The soundtrack for Mississippi Acres Preserve will be available to listen to very soon on Spotify! More info coming later. 😎


More information!

Community Update

[h3]Happy New Year, hunters![/h3]

We have a lot of plans for 2022 in-game and across the community, and this is just what’s coming up in February:
  • COTW celebrates FIVE years!
  • New free and paid content

More will be revealed, including preliminary patch notes, in the coming weeks. We have a sizable list of bug fixes, gameplay optimization and improvements to share!

In the meantime, have you played Mississippi Acres Preserve? Tell us what you loved, liked, or thought was missing. Would you recommend it? Help us out by writing a Steam Review!

More useful tidbits:
- Known Issues List
- Customer Support: [email protected]

MISSISSIPPI ACRES PRESERVE OUT NOW

Howdy Hunters!

Mississippi Acres Preserve is now available!

[h3]New Features[/h3]
  • TruRACS is now enabled for the Lesser Kudu!
  • Inspect feature for mission items: The mission items that users pick up are now placed in the Mission Item Codex and can be inspected. These items can hold valuable information!

[h3]Improvements[/h3]
  • Made FPS improvements to boost performance;
    - Massive overhauls to animal update threading
    - Improvements to population distribution on reserves (WIP)
    - Increase LOD granularity across species needing LOD improvements
  • Made fur quality (shader) improvements for all animals;
  • Improved Feral Pig's model and textures;
  • Improved Black Bear’s model and textures;
  • Retouched visuals for water in lakes & rivers;
  • Did a visual overhaul for some of the input icons and buttons;
  • Updated feeding clue meshes for predators (nor more blood splatters);


[h3]BUG FIXES[/h3]

Critical & Featured
  • Fixed the issue of various Weapon Packs and Parque Fernando DLC missing from Xbox players’ libraries;
  • Fixed the broken Fast travel issues across a number of reserves;
  • Dog collision with player’s character is fixed;


--- Animals & Environment
  • Radio towers across various reserves no longer defy gravity;
  • Animals will not become un-harvestable if there are too many corpses unclaimed;
  • Fixed the problem of EU rabbits not fleeing into their burrows as they should in Hirschfelden reserve;
  • Sounds will not persist anymore after walking through bushes;
  • Standardized fur rarity tier weighting for all species;
  • Did a naming pass on all fur variations, all should have string names now (not ‘common’);


--- Weapons, Gear, & Character
  • Fixed the issue where Turkey callers were not included in Rancho Del Arroyo reserve;


--- User Interface & Multiplayer
  • Multiplayer - Fixed a crash which could occur when showing waypoints to another player;
  • Fixed an issue where discovering a new need zone caused the previously discovered need zone disappear on Map UI;
  • Fixed the issue of not being able to input certain symbols and special characters into the Password field when creating an Avalanche Apex Connect™ account within game;