1. theHunter: Call of the Wild™
  2. News

theHunter: Call of the Wild™ News

Te Awaroa National Park - Out Now

Howdy Hunters,

It is our pleasure to introduce Te Awaroa National Park,

Nestled at the foot of the Southern Alps, Te Awaroa National Park is inspired by the vast, breathtaking landscapes of the South Island of New Zealand – a coastal paradise and home to some of the best hunting locations in the country. Te Awaroa National Park features eight species of animals to hunt (four of which are new to the game), a powerful new F.L. Sporter .303 bolt action rifle, numerous unique landmarks, and 16 new story missions for players to explore.

[h2]Key Features[/h2]

New and Diverse Wildlife – There are eight species of animals that roam Te Awaroa’s diverse environments. Players will be able to hunt not only the prized Sika Deer and sought-after Feral Pigs, Feral Goats, and Chamois, but also Red Deer, Turkey, European Rabbits, and Fallow Deer.

Trace the Trails of History – From the first Polynesian settlers to the hardy helicopter pilots who took on great personal risk to preserve the reserve's unique biodiversity, Te Awaroa is full of history. Reflected in 16 new story missions, you’ll deal with local menaces, patch things up between old friends, and discover the truth behind a long-forgotten legend.

[h2]Patch Notes[/h2]

[h3]🆕 New Features:
[/h3]
Added support for new paid DLC: Te Awaroa National Park

[h3]🐛 Bugs fixes:
[/h3]
--- Animals & Environment
Fixed TruRACS scoring on Whitetail Deer, Roe Deer and Moose where the probability of scoring a Diamond rating was very low
Fixed an underlying issue with animal scoring system that caused Mule Deer, Axis Deer and European Rabbit populations to have too many animals with the lowest or highest possible score
Fixed several issues related to animals sometimes not dropping clues
Fixed Clashing with The Deer, Wild Boars Raving and Hunting for Gold hunting missions in Hirschfelden so that it’s no longer necessary to harvest an animal inside a hunting pressure zone
Fixed animations and trophy poses of Red Deer and Roe Deer where the antlers were detached from the skull
Walking on fallen branches no longer sounds like walking on wooden floor.

--- Weapons, Gear, & Character
Fixed .22 Andersson (Weapon Pack 3) accuracy so that shots no longer land far to the right
Fixed MN1890 Solokhin (Weapon Pack 2) accuracy with scopes
Downing animal with bows generates less hunting pressure now
Fixed persistent ATV sound when switching reserves while driving

--- User Interface & Multiplayer
Fixed issue where the Trophy Lodge wouldn’t load when switching between 2 lodges of the same type when using a gamepad
Fixed missing button prompt for entering an ATV
Fixed the highlight on animals tracks so they no longer show in screenshots captured with the camera
Fixed several issues resulting in animals falling out of sync between players in multiplayer game
Hunting Towers and Blinds no longer remain “occupied” after player leaves a multiplayer game while inside a tower or blind

--- Miscellaneous
Fixed “Thanksgiving” achievement so that in unlocks correctly all the time
Fixed a small exploit in “Spirit Animal”, “Let it fly!” And “Shotgun!” achievements
Fixed the issue where weapon and equipment would show up next to an ATV while driving
Fixed certain cases where the game would shut down due to becoming disconnected from Steam server (even when playing offline)
Various crash fixes

[h3]⏫ Improvements:[/h3]

Added darker background to all UI screens for better readability
Cursor is now always caged inside the game window during gameplay in windowed mode

Cheers,
Call of the Wild Team

VOTE NOW - theHunter : Call of the Wild for the Steam 2020 Awards

Howdy Hunters,

With the Steam Awards right around the corner, we’re excited to share that theHunter: Call of the Wild is eligible to be nominated for the “Labor of Love” award.

This award category is described by Steam as "Labor of Love - This game has been out for a while. The team is well past the debut of their creative baby, but being the good parents they are, these devs continue to nurture and support their creation. This game, to this day, is still getting new content after all these years."

If you nominate us, we’d greatly appreciate it. Thank you for your support!

- Expansive Worlds

European Rabbit & Remi Warren Skin - Now Live

The new update has now been rolled out on all platforms and introduces the European Rabbits and the Remi Warren skin. We’re investigating an issue where players are experiencing the rabbits not moving and will provide another update when we have more information to share. Thank you for your patience.

Full patch notes below:

NEW FEATURES!
• European Rabbit and rabbit burrows (issue under investigation)
• Remi Warren character skin and outfit
• Special Halloween-themed events in Layton Lake and Hirschfelden

BUG FIXES
--- Animals & Environment
• Animals sometimes sliding fast forward when beginning to trot
• Animal tracks sometimes not facing the right direction
• Fixed melanistic fur not showing correctly on certain subspecies of Ibex and Iberian Wolf (Cuatro Colinas)
• Lion’s and Grey Wolves confrontation sounds in multiplayer
--- Weapons, Gear, & Character
• Headlamp no longer turns off when looking through binoculars
• Fixed missing shell ejection on lever-action rifles
• Fixed the persistent binoculars filter when claiming outpost and lookout points or when dismantling items
• Fixed character’s beanie cap clipping with the head
--- User Interface
• The Silver Ridge Peaks reserve image in Select Reserve menu now displays properly
• Various localization corrections to the animal descriptions in the Codex
--- Miscellaneous
• Fixed various crash case issues

IMPROVEMENTS
• Hunt Club events are now localized
• Animal’s gender and fur variation is visible in TRACKED ANIMAL box after spotting an animal
• Animals no longer leave need zone clues or disturbed vegetation clues on hard surface roads
• Tents and other portable structures can no longer be placed on hard surface roads or train tracks
• More varied nightlife sounds in Silver Ridge Peaks reserve

Second Extinction: A Discount for Dedicated Fans

As a sharp shooter in the wild, we think you have what it takes to take on the waves of mutant dinosaurs hunting the human race. As a loyal member of our community, we are delighted to offer you 10% off the game’s Early Access price. This discount will be applied at checkout.

https://store.steampowered.com/app/1024380/Second_Extinction/

TruAXIS - Now Live

Howdy Hunters!

We’ve got a Monday surprise to share with you: the patch that was slated for tomorrow is… out now!

This update finally brings the TruRACS system to the Axis Deer, which is now huntable in the wilds of Parque Fernando, as well as a lengthy list of fixes and improvements to the game.

Full patch notes:

New Features:
🆕 Axis Deer TruRACS*

Bugs fixes:
🐛 Fixed Trophy Rating score estimate when spotting animal
🐛 Fixed incorrect Difficulty levels of Mule Deer*
🐛 Fixed issue where all animals flickered or twitched after being harvested
🐛 Fixed Mallards (Layton Lake) so that they no longer spawn only at a few lakes
🐛 Fixed leucistic Pronghorn (Silver Ridge Peaks) so that it actually looks leucistic
🐛 Fixed Wild Turkey (Silver Ridge Peaks) caller duration so that turkeys can now be lured
🐛 Fixed Mule Deer (Parque Fernando & Silver Ridge Peaks) antlers so that they do not clip into ground
🐛 Fixed A Dangerous Reaction (Silver Ridge Peaks) to unblock previously blocked players and allow the mission to be completed
🐛 Fixed Plans Are Derailed (Silver Ridge Peaks) to unblock previously blocked players and allow the mission to be completed
🐛 Fixed animal footsteps amplitude and fall-off
🐛 Fixed Wolf howling (Cuatro Colinas & Yukon Valley) so that it’s shorter and only carries over shorter distances
🐛 Fixed animal pathfinding in Cuatro Colinas around and across bridges
🐛 Fixed Hunt Club reward notifications popping up when there is no reward to claim after entering a reserve
🐛 Fixed the spook radius of the Alexander Traditional Longbow (Silver Ridge Peaks DLC)
🐛 Fixed friends’ Trophy Lodges not showing up in the menu
🐛 Fixed multiplayer competitions so that clients can now win them
🐛 Fixed constant ratcheting of compound bows in multiplayer
🐛 Fixed character skin issue where one skin tone was rendered over another
🐛 Fixed missing reload click on .300 Canning bolt-action rifle (Yukon Valley DLC)
🐛 Fixed issue with Cape Buffalo (Vurhonga Savanna) droppings being entirely black
🐛 Fixed issue that allowed to accidentally jump and create noise while inside a layout blind
🐛 Fixed various localization issues
🐛 Fixed various crashes

Improvements:
⏫ Scaled up the Axis Deer so that its size fits compared to other animals
⏫ Trophy Rating score estimate is a bit more random so that it's harder to predict the exact rating
⏫ Introduced echoes on loud gunshots, callers and animal calls for greater audio immersion
⏫ New sounds when levelling up and receiving rewards
⏫ Player footsteps sound different on fallen snow
⏫ Reworked the aiming with Huoyi Recurve Bow (Weapon Pack 1 DLC) to match Alexander Longbow
⏫ Chat notification when player fast travels to a tent in multiplayer

* - this animal’s population and need zones have been reset