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theHunter: Call of the Wild™ News

Reserve Bundle Now Available



Hello Hunters,

We are pleased to inform you that for a limited time you are now able to purchase a bundle featuring all of our reserves at a discounted price, 25% less than if purchased individually. We had feedback from new players that they'd love a way to get their hands on all of the reserves together, we felt this was a great way to do so!

The bundle is available up until October 4th, 2019.

Purchase yours here:

https://store.steampowered.com/bundle/11967/theHunter_Call_of_the_Wild__Reserve_Bundle/

Thanks,

//theHunter: Call of the Wild Team

Biweekly Developer QA



Hello Hunters,

as of today we've started a "Biweekly Developer Q&A" initiative; your chance to get the burning questions you REALLY want the answers to right in front of the devs you'd like to see them.

For full details check the thread here:

https://steamcommunity.com/app/518790/discussions/0/1638668751258075504/

//theHunter: Call of the Wild Team

Tru-PATCH Now Live!



Hello Hunters,

We are pleased to say that our "Tru-PATCH" quality of life and improvement update is now LIVE! You should see the update come through shortly. Full patch notes can be read here: http://callofthewild.thehunter.com/en/blog/tru-patch-release-date-patch-notes-reveal

Tru-PATCH Release Date/Patch Notes Announcement

Hello Hunters,

We are very pleased to announce that next week, August 20th, we'll be releasing Tru-PATCH on all platforms. Until then you can get an early look at the patch notes below.

NOTE: Tru-RAC Roe Deer were initially set to be included in this update, but based on player feedback we will work on them further. You can expect to see them appear later in the year.

Game Improvements


  • Population reset of all animals on all reserves
  • Reset of animal need zones
  • Reset of Leaderboards
  • Reset of Hunting Log
  • Consecutive Harvest bonus no longer affects score (but does affect XP and money in the same way as before)
  • Increased limit of deployable tents per map from 8 to 16
  • The loadout when starting a new game has been updated to include more items (these items have no level requirement anymore and some are available for free for returning players)
  • Updated story missions in Medved Taiga to use waypoints
  • Equipment is no longer holstered when exiting ATV
  • Various updates to existing missions where sometimes there would be no animals in the mission area or the required scoring didn’t match shown objective
  • Improvements to path-finding for all animals on all reserves
  • Added new, clearer descriptions for blood splatter
  • Various improvements to first person and animal animations
  • Various localization improvements
  • Updated the Antler Rattler description to include affected species


Shotgun Overhaul


  • Shotgun hits now group up and display all pellets that hit the target
  • Hitlist displays how many pellets hit the target in brackets
  • Pellets now move with deviations in velocity
  • Damage and integrity has been reworked on all shotguns
  • Integrity is now reduced per shot, no longer per pellet


Bug Fixes


  • Fixed issue with multiplayer clients being unable to hunt Geese
  • We continue our work here as host migration can still cause issues
  • Backpack no longer makes noise when standing still
  • Fixed missing legacy Moose racks
  • Fixed issue where the camera would flip when changing stance
  • We continue our work here as it might still occur after shooting
  • Fixed issue that resulted in small stepped movement of iron sights
  • Fixed issue with the Hunting Log being reset after the game was restarted
  • Improved an issue where players lose map data (e.g. claimed outposts)
  • Once you re-discover these locations, they should be saved properly now.
  • We will continue to work on this issue
  • Fixed weird looks of the eyes of Wolves when aggressive
  • Noise indicator now correctly displays noise when deploying portable structures
  • Virant Klasika now uses the correct visual effects
  • Wolf eyes should no longer glow when harvest is highlighted
  • Fixed issue with big bulges on the side of animals due to breathing
  • Fixed issue with The Mile, The Scandinavian Mile, etc. achievements
  • Fixed issue where player would sometimes examine a clue under a downed animal instead of harvesting the animal, even though “Harvest” prompt was shown
  • Fixed issue with shotguns having wrong zeroing order
  • Fixed issue where some waterfowl blinds would change colors when entered
  • Fixed issue with Quickdraw perk not working with lever-action rifles
  • Fixed issue with Keen Eyes skill sometimes not working properly
  • Fixed issue with Both Eyes Open not working with 20GA semi-auto shotgun
  • Fixed issue where toggling aim would mute footstep sounds and break animation
  • Fixed various issues with aim cancelling
  • Aiming with weapons or optics holstered is no longer possible
  • Fixed issue with thumb clipping through rifles when exiting aim while prone without scope

Trailblazer Beta: TruPATCH Now Live!



Hello Hunters,

This weekend we'd love for you to get hands-on with a beta version of our upcoming "TruPATCH" update. Please check the change-log below, and then scroll further on for instructions on how to access the beta, including the beta branch password.

NOTE: Some elements of TruPATCH are not present (or in some cases, relevant) to this beta test. The following changes will be in live, but wont be represented in the test here:

  • Population Reset
  • Leaderboard and Hunting Log Reset
  • Shotgun balancing (damage and integrity)
  • Localization changes


TruPATCH Changelog


New Features

  • Truracs: Roe Deer


Game Improvements

  • Shotgun Overhaul

- Shotgun hits now group up and display all pellets that hit the target
- Hitlist displays how many pellets hit the target in brackets
- Pellets now move with deviations in velocity


  • Consecutive Harvest bonus no longer affects score (but does affect XP and money bonus)
  • Increased limit of deployable tents per map from 8 to 16
  • The loadout when starting a new game has been updated to include more items (these items have no level requirement anymore and some are available for free for returning players)
  • Updated story missions in Medved Taiga to use waypoints
  • Equipment is no longer holstered when exiting ATV
  • Various updates to existing missions where sometimes there would be no animals in the mission area or the required scoring didn’t match shown objective
  • Improvements to pathfinding for all animals on all reserves
  • Various improvements to first person animations
  • Various localization improvements


Bug Fixes

  • Fixed issue where the camera would flip when changing stance or aiming
  • Backpack no longer makes noise when standing still
  • Fixed issue that resulted in small stepped movement of iron sights
  • Fixed issue with the Hunting Log being reset after the game was restarted
  • Fixed issue with shotguns having wrong zeroing order
  • Fixed issue where some waterfowl blinds would change colors when entered
  • Fixed issue with Quickdraw perk not working with lever-action rifles
  • Fixed issue with Keen Eyes skill sometimes not working properly
  • Fixed issue with Both Eyes Open not working with 20GA semi-auto shotgun
  • Fixed issue where toggling aim would mute footstep sounds and break animation
  • Fixed issues with aim cancelling



The Trailblazer Beta, what does it entail?

It’s a chance for you to, during a limited period, experience changes to the game before they are technically “live”. It’s also a way for us to test updates without “committing” them to the main version of the game.


How long does the Trailblazer Beta run for?

The Beta will be available from now, Friday August 9th, until Monday August 12th.

How can I get involved?

Right-click theHunter: Call of the Wild in your Steam library and click “Properties.'' A window will open, then click the tab at the far right labeled “Betas”, you will then come to a window that looks like the one below:



Please enter the following code in the box (without the quotation marks): “CalloftheWild”, then CLICK “Check Code” (just hitting enter won’t work). You should now notice that your game will start an update, this will be the Open Beta build installing.

Note: The download can potentially be large, and this will need to be re-downloaded as you switch between the live/Open Beta clients, so those on metered internet connections please bear that in mind.

So what happens to my old build and save files?

Nothing. When you start the Open beta client your game will be entirely “fresh”, you’ll have no save game, cash, skills etc. But don’t worry, this has NO effect on your “live” version of the game, you can switch back and forth at any time (see the next point below).

Note: We DO have a means for you to get up and running quickly in the Trailblazer Beta. Hit “Escape” and go to the Hunt Club Beta menu, there’ll be a reward there where you can claim a large sum of credits, a big XP boost and weapon score points in all categories.


I’ve had enough of testing the Open Beta for now, how do I go back to my normal version of the game?

Do the initial same steps as when installing the Open Beta, but when you get to the Beta tab you should not fill in a code. Instead in the drop-down box saying “Select the beta you would like to opt into:” you simply pick “None - opt out of all beta programs” and your client will run a small update. After that, you can play the normal version of the game again. You can switch back and forth between the live version and Open Beta/Trailblazer Programme at any time during the period just by using that dropdown menu.


How do I provide feedback or report issues I’ve found during the Open Beta/Trailblazer Programme?

Please use our “Beta Feedback” board on the Steam Community Hub here: https://steamcommunity.com/app/518790/discussions/13/

What do you want us to test?

No specifics this time around. Just get out there, enjoy the changes, and let us know any feedback you might have to share after playing the beta.