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DUSK News

Happy (6th) DUSKiversary!

[h3]Has it really been SIX years since DUSK came out? Time sure does... fly.[/h3]


While we're still working on adding custom enemy and weapon support to the SDK that will be done SOON™ today we've updated the Goodies DLC with somore more... GOODIES.


First of all we've finally uploaded Stephan (Fucking) Weyte's entire DUSK VO session (as promised years ago) to the Goodies folder as individual audio clips! Enjoy, MWAHAHAHAAAAAAAAAAAAAA

We've also added another long lost DUSK development build!

Ooh, that's crunchy.

The DUSK graphic novel has now become over 300 pages and we're talking to publishers about turning it into a hardcover book because honestly, we have to at this point...


And yes, we're still working on the BIG BOX collector's edition of DUSK that will see the light of Dawn one day - we promise :)


And YES it will include the SOAP.



Also DUSK is 66% OFF and all DUSK merch is 20% OFF on the New Blood Store... including brand new art prints



And stuff like this new shirt that pays homage to one of DUSK's biggest inspirations and a game that also launched on December 10th. You know which one.


Thanks as always for your love and support of this WORTHY game that gave birth to SO MUCH.

-Dave, David, Andrew and the New Blood team.

https://store.steampowered.com/app/519860/DUSK/

"NEW" Endless Maps

[h3]NONBELIEVERS![/h3]

It's been some time, yes???? Yet today we come with GOOD NEWS.

"NEW" Endless Maps (and some campaign ones) are now available for your perusal on the DUSK Steam Workshop along with some updates to the SDK. BEHOLD.



[h3]Mama Mia Flesh Palace[/h3]

That's a spicy a-boneball! The formerly Nintendo Switch™ exclusive DUSK endless map (first shown in 2020) has been improved and is now available on the workshop!

[previewyoutube][/previewyoutube]
[h3]The GOGATORIUM[/h3]

Anti-DRM heads rejoice! The GOG.com DUSK endless map is now available on the Steam workshop!

STILL DRM FREE



[h3]QUIET MOUND[/h3]

There was a leatherneck here. It's gone now... The former PlayStation™ exclusive DUSK endless map is now available on the workshop!Who would think of doing something so disgusting?


[h3]The Gloomy Place[/h3]

Ahh, good doctor. What an unfortunate predicament you've found yourself in. Kidnapped and brought HERE of all places. BAHAHAHAAAAAAAAA.

This Gloomwood themed map includes music from Gloomwood but sadly no canesword... yet.


[h3]Fallen Deuces[/h3]

Ayy whaddaya somne kinda wise guy? Who said you could bring Switchblade City to DUSK? Oh, da boss did?! Well then, have at it, boys!


This here is actually A PAIR OF MAPS. One Endless and one Campaign style. And they're gonna take a LONG TIME to load so don't go thinkin' your PC is acting up.

Just give it some time, sweetheart. They're worth it!


[h3]Doom E1M1​[/h3]

Speaking of Campaign Maps, looks like someone FINALLY made E1M1 from DOOM in DUSK!

And it even plays Andrew Hulshult's version of At Doom's Gate from IDKFA!

Took ya long enough!


Anyway: DUSK is currently on sale for BOOMSTOCK (It's like Woodstock for Boomer Shooters?) and we're also having a merch sale!



https://store.steampowered.com/bundle/11357/The_New_Blood_FPS_Trilogy/

INCLUDING THESE NEW DUSK HD POSTERS!



So what's next for DUSK? (Moddable)

Well we're finally gonna get custom weapons and enemies working in the SDK so you can get crowbars and Pinky Demons and and whatever else you want working in DUSK!

We'll even include all the assets from DUSK HD as separate mods on the workshop soon enough!

ONE DAY YOU'LL EVEN BE ABLE TO MAKE DUSK IN DUSK. MAYBE.

Until then...

https://store.steampowered.com/app/519860/DUSK/


Actual SDK Patch Notes:

  • Fixed fonts being f'd up
  • Fixed off-by-1 texture UVs
  • New env_fog entity
  • New trigger_fog entity
  • Fixed point_template spawning issue
  • Fixed endless mode enemy indicator rotation
  • Support for scrolling textures (goldsrc style)
  • Fixed light shaft model on light post entity
  • Mod menu now pulls image from workshop
  • Fixed trigger_secret and func_door custom sounds
  • Music volume changes now apply instantly
  • Level triggers with a missing destination will now go to the menu
  • Updated to Unity 2022.3.46f1
  • Added func_conveyor (does not move objects currently)
  • Corrected func_wall behavior with angles property
  • Removed scary clock
  • Added Size 2 fish

DUSK HD + SDK Update

[h3]Welcome back once again...

Today we bring an update for all the WORTHY playing DUSK in 2024.

Updates to both the DUSK SDK and DUSK HD (with more soon to come)[/h3]



The DUSK SDK is getting a sizeable update today! With better Quake and Half Life map support as well as the ability to make ENDLESS LEVELS, fixing some major bugs and advanced music scripting!

[h2]New Entities[/h2]
[h3]info_playlist[/h3]
Creates a music playlist. Give this entity a targetname, and assign a sequence of music tracks by setting track0, track1, and so on to music file paths.

[h3]trigger_playlist[/h3]
Activates a music playlist. Set the target to the targetname of an info_playlist entity, then trigger the trigger_playlist in order to begin playback. You can set shuffle to 1 to enable shuffling of the playlist, and loop to 1 to cause the playlist to loop. When a playlist is looping, you can use a
trigger_changemusic trigger to stop it.

[h3]point_template[/h3]
Used for creating enemy templates that are later spawned with a trigger. Refer to the Source point_template documentation for further details. DUSK additionally supports specifying teleportfx 1 to spawn teleporter particles on each enemy spawned.

[h3]info_endless_node[/h3]
This entity will trigger its target when a new wave begins, if the current wave is greater than or equal to its first_wave property. The last_wave property can be used to disable an info_endless_node starting from a specific wave.

[h3]trigger_remove_target[/h3]
This entity will immediately delete any entities it is targeting when it is triggered.

[h3]You can now create Custom endless maps by setting endless to 1 in worldspawn 

Enemy template entities also require an endless property set to 1 on them in order to be tracked as endless wave enemies [/h3]
[h2]Fixes/Changes[/h2]


  • Fixed memory leak when finishing a custom level
  • Fixed fence texture rendering for embedded BSP textures
  • Game will now default to D3D11 instead of OpenGLCore
  • Fixed load order buttons in modding menu
  • Fixed .ent files not being loaded

[h3]As for DUSK HD:

Garumin has been a busy boy! So much so we've had to stop him from adding more things to DUSK HD and save them for mods on the Steam Workshop![/h3]

[h2]Fixes/Changes[/h2]


  • Various environmental tweaks and improvements
  • Extensive rework of particle systems, especially blood splat
  • Replaced bars and ladder sprites with 3D versions
  • Added grass and foliage to outdoors environments
  • Added wide new range of objects to environments fitting their themes, such as:
  • Rocks and rock decals
  • ““““Functional”””” mirrors
  • Wires, cabling and electrical equipment
  • Drains, corrugated sheets and ground debris
  • Various machines, pipes and modular flanges
  • Tools and throwable items
  • Boxes, pallets and yard junk
  • Office supplies and mundane utilities
  • Military-themed props
  • A single pleasant ceiling fan
  • Piles of spent brass, to illicit a warm and inviting atmosphere
  • Lab equipment, including papers covered in exciting nerd stuff


[h3]In the NOT SO DISTANT future we'll be adding all the DUSK HD assets to the DUSK SDK so you can use them in your mods as well as finally adding support for custom ENEMIES and WEAPONS so LOOK FORWARD TO THAT.[/h3]

https://store.steampowered.com/app/2717300/DUSK_HD/

[h3]And don't forget we're celebrating New Blood's 10 YEAR ANNIVERSARY with a BIG SALE on all our games and merch. Go on, take it ːcultyː

[/h3]


https://store.steampowered.com/bundle/11357/The_New_Blood_FPS_Trilogy/

Grab these top tier boomer shooters up to 75% off in this Steam sale

When it comes to the best FPS games on PC, and that brand of classic style, fast-paced boomer shooters inspired by Doom and Quake in particular, it's tough to beat developer collective New Blood. Indeed, its 2018 pairing of Dusk and Amid Evil can be matched up closely to the arrival of that defining term for the genre, which has woven its way into the public consciousness to the point that Valve now recognizes the boomer shooter as its own standalone category. Now, to celebrate its tenth anniversary, a New Blood Steam sale gives you some of its best boomer shooters and beyond at big discounts.


Read the rest of the story...


RELATED LINKS:

Steam officially recognizes boomer shooters, so here are 6 of the best

Doom meets dark fantasy as beloved FPS game gets prequel on Steam

Fantastic retro FPS game Amid Evil gets expansion pack and VR edition

Любовное послание ретро-шутерам: Обзор DUSK

Изначально DUSK вышел в раннем доступе Steam, где была представлена часть контента с претензией на популярность. Как результат, авторам удалось привлечь целевую аудиторию и выпустить полную версию в декабре 2018 года. С тех пор прошло пять лет.