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Update 11/3/2018 - Climbey Demo update

Halloween note: I'm removing the Halloween lighting on Monday, so this will be the last dark weekend before things turn back to light.


Climbey Demo:
  • Updated Demo build to use the new SteamVR Input system already present in the full game, this will make the Demo compatible with Knuckles controllers and help Oculus Rift users figure out if the game will work for them on the new Input system or not.


I've had a couple Rift users tell me the game isn't working for them at all (Nothing shows in-headset and no controller tracking), sadly this is out of my hands because the new SteamVR Input system is to blame for this, which I don't control.

The new Input system is sort of a continuous work in progress it seems like, and it works for some Rift users but not for all of them yet, it appears.

The only thing I can recommend people do is get on the SteamVR Beta, which is where it'll get fixed sooner than if you were not on the SteamVR Beta branch, infact it might already be fixed for you!

Thank you for understanding and I hope everything gets back to working order soon...